摘要: Using UnityEngine;public class TimeDela:MonoBehavior{ float myScencons=0; public long time=100; void Updata(){ myScencons+=Time.deltaTime; if(myScenco... 阅读全文
posted @ 2014-05-15 10:36 贴心小冰棍 阅读(160) 评论(0) 推荐(0) 编辑