摘要: using UnityEngine;using System.Collections;public class MoveSample : MonoBehaviour{ void Start(){ //iTween.MoveBy(gameObject, iTween.Hash("x", 2, "e... 阅读全文
posted @ 2014-05-09 15:59 你好吉米 阅读(1507) 评论(0) 推荐(0) 编辑
摘要: unity粒子系统 MotionBlur unity 阅读全文
posted @ 2014-05-07 17:46 你好吉米 阅读(396) 评论(0) 推荐(0) 编辑
摘要: using UnityEngine;using System.Collections;using System.Collections.Generic;public class DropDownBoxController : MonoBehaviour {public GameObject m_btnClose;public GameObject m_btnOpen;private UIButton m_btnCloseDescript;public GameObject m_btnCloseDefaultDescript;public UIButton m_selectedButtonPre 阅读全文
posted @ 2014-02-21 13:29 你好吉米 阅读(369) 评论(0) 推荐(0) 编辑