#include<bits/stdc++.h>
#define db double
#define ll long long
#define Vector Point
using namespace std;
const db eps=1e-8,Pi=acos(-1.0);
inline int dcmp(db a){return a<-eps?-1:(a>eps?1:0);}
inline db Abs(db a){return a*dcmp(a);}
struct Point
{
db x,y;Point(db X=0,db Y=0){x=X,y=Y;}
void In(){cin>>x>>y;}
void Out(){cout<<fixed<<setprecision(10)<<x<<" "<<y<<endl;}
};
db Dot(Vector a,Vector b){return a.x*b.x+a.y*b.y;}
db Cro(Vector a,Vector b){return a.x*b.y-a.y*b.x;}
db Len(Vector a){return sqrt(Dot(a,a));}
db Len2(Vector a){return Dot(a,a);}
db Angle(Vector a,Vector b){return acos(Dot(a,b)/Len(a)/Len(b));}
Vector Normal(Vector a){return Vector(-a.y,a.x);}
Vector operator+(Vector a,Vector b){return Vector(a.x+b.x,a.y+b.y);}
Vector operator-(Vector a,Vector b){return Vector(a.x-b.x,a.y-b.y);}
Vector operator*(Vector a,db b){return Vector(a.x*b,a.y*b);}
bool operator==(Point a,Point b){return !dcmp(a.x-b.x)&&!dcmp(a.y-b.y);}
Point turn_P(Point a,db theta){
db x=a.x*cos(theta)+a.y*sin(theta);
db y=-a.x*sin(theta)+a.y*cos(theta);
return Point(x,y);
}
Point turn_PP(Point a,Point b,db theta){
db x=(a.x-b.x)*cos(theta)+(a.y-b.y)*sin(theta)+b.x;
db y=-(a.x-b.x)*sin(theta)+(a.y-b.y)*cos(theta)+b.y;
return Point(x,y);
}
int OnSeg(Point p,Point a,Point b){
return !dcmp(Cro(p-a,b-a))&&dcmp(Dot(p-a,p-b))<=0;
}
db dis_PS(Point p,Point a,Point b){
if(a==b)return Len(p-a);
Vector x=p-a,y=p-b,z=b-a;
if(dcmp(Dot(x,z))<0)return Len(x);
if(dcmp(Dot(y,z))>0)return Len(y);
return Abs(Cro(x,z)/Len(z));
}
int OnLine(Point p,Point a,Point b){
return !dcmp(Cro(p-a,b-a));
}
db dis_PL(Point p,Point a,Point b){
if(a==b)return Len(p-a);
return Abs(Cro(p-a,b-a)/Len(b-a));
}
Point FootPoint(Point p,Point a,Point b){
Vector x=p-a,y=p-b,z=b-a;
db len1=Dot(x,z)/Len(z),len2=-1.0*Dot(y,z)/Len(z);
return a+z*(len1/(len1+len2));
}
Point Symmetry_PL(Point p,Point a,Point b){
return p+(FootPoint(p,a,b)-p)*2;
}
Point cross_LL(Point a,Point b,Point c,Point d){
Vector x=b-a,y=d-c,z=a-c;
return a+x*(Cro(y,z)/Cro(x,y));
}
int pancross_LS(Point a,Point b,Point c,Point d){
return OnSeg(cross_LL(a,b,c,d),c,d);
}
int pancross_SS(Point a,Point b,Point c,Point d){
if(OnSeg(a,c,d)||OnSeg(b,c,d)||OnSeg(c,a,b)||OnSeg(d,a,b))return 1;
db c1=Cro(b-a,c-a),c2=Cro(b-a,d-a);
db d1=Cro(d-c,a-c),d2=Cro(d-c,b-c);
return dcmp(c1)*dcmp(c2)<0&&dcmp(d1)*dcmp(d2)<0;
}
db dis_SS(Point a,Point b,Point c,Point d)
{
if(pancross_SS(a,b,c,d))return 0;
db s1=dis_PS(a,c,d),s2=dis_PS(b,c,d),s3=dis_PS(c,a,b),s4=dis_PS(d,a,b);
return min(s1,min(s2,min(s3,s4)));
}
int Relation_LL(Point a,Point b,Point c,Point d){
if(!dcmp(Cro(b-a,b-c)))
{
if(!OnLine(a,c,d))return 1;
return 2;
}
if(!dcmp(Dot(b-a,d-c)))return 3;
return 0;
}
db PolyLensum(Point *P,int n){
db S=0;P[n+1]=P[1];
for(int i=1;i<=n;i++)S+=Len(P[i+1]-P[i]);
return S;
}
db PolyArea(Point *P,int n){
db S=0;P[n+1]=P[1];
for(int i=1;i<=n;i++)S+=Cro(P[i],P[i+1]);
return S/2.0;
}
int PolyShape(Point *P,int n){
int op=0;P[0]=P[n];P[n+1]=P[1];
for(int i=1;i<=n;i++)
{
int o=dcmp(Cro(P[i+1]-P[i],P[i]-P[i-1]));
if(!o)continue;
if(!op)op=o;
else if(op!=o)return 0;
}
return 1;
}
int PIP(Point *P,int n,Point a){
int cnt=0;db tmp;
for(int i=1;i<=n;++i){
int j=i<n?i+1:1;
if(a==P[i]||a==P[j])return 3;
if(OnSeg(a,P[i],P[j]))return 2;
if(a.y>=min(P[i].y,P[j].y)&&a.y<max(P[i].y,P[j].y))
tmp=P[i].x+(a.y-P[i].y)/(P[j].y-P[i].y)*(P[j].x-P[i].x),cnt+=dcmp(tmp-a.x)>0;
}
return cnt&1;
}
int judge(Point a,Point L,Point R){
return dcmp(Cro(L-a,R-a))>0;
}
int PIP_(Point *P,int n,Point a){
if(judge(P[1],a,P[2])||judge(P[1],P[n],a))return 0;
if(OnSeg(a,P[1],P[2])||OnSeg(a,P[1],P[n]))return 2;
int l=2,r=n-1;
while(l<r){
int mid=(l+r)/2+1;
if(judge(P[1],P[mid],a))l=mid;
else r=mid-1;
}
if(judge(P[l],a,P[l+1]))return 0;
if(OnSeg(a,P[l],P[l+1]))return 2;
return 1;
}
int judge_PP(Point *A,int n,Point *B,int m){
for(int i1=1;i1<=n;++i1){
int j1=i1<n?i1+1:1;
for(int i2=1;i2<=m;++i2){
int j2=i2<m?i2+1:1;
if(pancross_SS(A[i1],A[j1],B[i2],B[j2]))return 0;
if(PIP(B,m,A[i1])||PIP(A,n,B[i2]))return 0;
}
}
return 1;
}
bool cmp1(Point a,Point b){return a.x!=b.x?a.x<b.x:a.y<b.y;};
int ConvexHull(Point *P,int n,Point *tb){
sort(P+1,P+n+1,cmp1);int t=0;
for(int i=1;i<=n;i++){
while(t>1&&dcmp(Cro(tb[t]-tb[t-1],P[i]-tb[t-1]))<=0)--t;
tb[++t]=P[i];
}
int St=t;
for(int i=n-1;i>0;i--){
while(t>St&&dcmp(Cro(tb[t]-tb[t-1],P[i]-tb[t-1]))<=0)--t;
tb[++t]=P[i];
}
return --t;
}
int Calipers(Point *p,int n)
{
db ans=0;p[n+1]=p[1];
for(int i=1,j=2;i<=n;i++)
{
while(dcmp(Cro(p[i+1]-p[i],p[j]-p[i])-Cro(p[i+1]-p[i],p[j+1]-p[i]))<0)j=j<n?j+1:1;
ans=max(ans,max(Len2(p[j]-p[i]),Len2(p[j]-p[i+1])));
}
return ans;
}
struct Line{Point a,b;};
db Atan(Vector a){return atan2(a.y,a.x);}
Point Cross(Line L1,Line L2){return cross_LL(L1.a,L1.b,L2.a,L2.b);}
int judge(Line L,Point a){return dcmp(Cro(a-L.a,L.b-L.a))>=0;}
bool cmp2(Line L1,Line L2)
{
db t1=Atan(L1.b-L1.a),t2=Atan(L2.b-L2.a);
if(dcmp(t1-t2)!=0)return t1<t2;
return dcmp(Cro(L2.a-L1.a,L1.b-L1.a))>0;
}
int Halfcut(Line *L,int n,Point *P){
sort(L+1,L+n+1,cmp2);int h=1,t=0,m=n;Line Q[n+1];n=0;
for(int i=1;i<=m;i++)if(i==1||dcmp(Atan(L[i].b-L[i].a)-Atan(L[i-1].b-L[i-1].a)))L[++n]=L[i];
for(int i=1;i<=n;i++)
{
while(h<t&&judge(L[i],Cross(Q[t],Q[t-1])))t--;
while(h<t&&judge(L[i],Cross(Q[h],Q[h+1])))h++;
Q[++t]=L[i];
}
while(h<t&&judge(Q[h],Cross(Q[t],Q[t-1])))t--;
while(h<t&&judge(Q[t],Cross(Q[h],Q[h+1])))h++;
m=0;
if(h<t)for(int i=h;i<=t;++i)P[++m]=Cross(Q[i],Q[i<t?i+1:h]);
return m;
}
int Mincowski(Point *P1,int n,Point *P2,int m,Vector *V)
{
Vector V1[n+1],V2[m+1];
for(int i=1;i<=n;++i)V1[i]=P1[i<n?i+1:1]-P1[i];
for(int i=1;i<=m;++i)V2[i]=P2[i<m?i+1:1]-P2[i];
int t=0,i=1,j=1;V[++t]=P1[1]+P2[1];
while(i<=n&&j<=m)t++,V[t]=V[t-1]+(Cro(V1[i],V2[j])>0?V1[i++]:V2[j++]);
while(i<=n&&j<=m)t++,V[t]=V[t-1]+(Cro(V1[i],V2[j])>0?V1[i++]:V2[j++]);
while(i<=n)t++,V[t]=V[t-1]+V1[i++];
while(j<=m)t++,V[t]=V[t-1]+V2[j++];
return t;
}
struct Circle{Point O;db r;Circle(Point P={0,0},db R=0){O=P,r=R;}};
Circle GetCircle(Point A,Point B,Point C){
Point P1=(A+B)*0.5,P2=(A+C)*0.5;
Point O=cross_LL(P1,P1+Normal(B-A),P2,P2+Normal(C-A));
return Circle(O,Len(A-O));
}
int PIC(Circle C,Point a){return dcmp(Len(a-C.O)-C.r)<=0;}
Circle MinCircle(Point *P,int n){
mt19937 rd(time(0));shuffle(P+1,P+n+1,rd);Circle C;
for(int i=2;i<=n;i++)if(!PIC(C,P[i]))
{
C=Circle(P[i],0);
for(int j=1;j<i;j++)if(!PIC(C,P[j]))
{
C.O=(P[i]+P[j])*0.5,C.r=Len(P[j]-C.O);
for(int k=1;k<j;k++)if(!PIC(C,P[k]))C=GetCircle(P[i],P[j],P[k]);
}
}
return C;
}
const int N=1e5+3;
int n;
Point p[N];
int main()
{
cin>>n;
for(int i=1;i<=n;i++)p[i].In();
Circle ans=MinCircle(p,n);
cout<<fixed<<setprecision(10)<<ans.r<<endl;ans.O.Out();
}
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