[Games] 4K Freaser -demo
version demo0.3
#include<bits/stdc++.h>
#include<conio.h>
#include<windows.h>
using namespace std;
int a[11][5],ct,et,st=0;
void csct(int x,int color){
if(x!=0){
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),color);
cout<<" ";
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),0x0F);
}
else{
cout<<" ";
}
}
void sc(){
system("cls");
for(int i=1;i<=10;++i){
for(int j=1;j<=4;++j){
csct(a[i][j],0xB0);
// cout<<a[i][j]<<" ";
}
cout<<endl;
}
cout<<"X C N M"<<endl;
}
void down(){
for(int i=10;i>=2;--i){
for(int j=1;j<=4;++j){
a[i][j]=a[i-1][j];
}
}
int x=rand()%4+1;
for(int i=1;i<=4;++i){
if(i==x){
a[1][i]=1;
}
else{
a[1][i]=0;
}
}
sc();
}
bool check(int p){
if(a[10][p]==1){
down();
return true;
}
else{
down();
return false;
}
}
int main(){
srand(time(NULL));
for(int i=1;i<=10;++i){
down();
}
sc();
while(1){
if(kbhit()){
if(st==0){
st=time(NULL);
}
int a=getch(),m=0;
if(a==48){
break;
}
else if(a==120){
m=1;
}
else if(a==99){
m=2;
}
else if(a==110){
m=3;
}
else if(a==109){
m=4;
}
else{
continue;
}
if(check(m)==false){
et++;
cout<<m<<" error. ("<<et<<")"<<endl;
}
else{
ct++;
}
cout<<"Correct rate ";
printf("%.3f\n",(double)ct*100/(et+ct));
cout<<"Speed ";
printf("%.3f clicks/s\n",((double)ct/(time(NULL)-st)));
cout<<"%"<<endl;
}
}
}