摘要: using UnityEngine; using System.Collections; //SceneManager.LoadScene方法所在的类必须要添加后才可使用 using UnityEngine.SceneManagement; [AddComponentMenu("MyGame/TitleSceen")] public class TitleSceen : MonoBeha... 阅读全文
posted @ 2016-06-17 23:46 Haleclipse 阅读(926) 评论(0) 推荐(0) 编辑
摘要: 1 using UnityEngine; 2 using System.Collections; 3 4 public class PressKeyCheckScript : MonoBehaviour { 5 6 // Use this for initialization 7 void Start () { 8 9 } 10 ... 阅读全文
posted @ 2016-06-17 11:45 Haleclipse 阅读(1066) 评论(0) 推荐(0) 编辑