WPF Canvas OnRender DrawingContext DrawImage RectAnimation
//usercontrol.cs using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace WpfApp50 { /// <summary> /// Interaction logic for UCCanvas.xaml /// </summary> public partial class UCCanvas : UserControl { public UCCanvas() { InitializeComponent(); } protected override void OnRender(DrawingContext drawingContext) { string imgUrl = @"../../Resources/Images/1.jpg"; if (!File.Exists(imgUrl)) { return; } base.OnRender(drawingContext); RectAnimation animation = new RectAnimation(); animation.RepeatBehavior = RepeatBehavior.Forever; animation.AutoReverse = true; animation.From = new Rect(0, 0, 100, 200); animation.To = new Rect(1500, 700, 100, 200); animation.Duration = TimeSpan.FromSeconds(5); var rectAnimationClock = animation.CreateClock(); var imgSource = GetImageSourceViaUrl(imgUrl); drawingContext.DrawImage(imgSource, new Rect(0, 0, 100, 200), rectAnimationClock); } private ImageSource GetImageSourceViaUrl(string imgUrl) { BitmapImage bmi = new BitmapImage(); bmi.BeginInit(); bmi.UriSource = new Uri(imgUrl, UriKind.RelativeOrAbsolute); bmi.EndInit(); if (bmi.CanFreeze) { bmi.Freeze(); } return bmi; } } }
//mainxaml <Window x:Class="WpfApp50.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:local="clr-namespace:WpfApp50" WindowState="Maximized" mc:Ignorable="d" Title="MainWindow" Height="450" Width="800"> <Grid> <local:UCCanvas/> </Grid> </Window>
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