WPF window keydown
<Window x:Class="WpfApp175.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:local="clr-namespace:WpfApp175" KeyDown="Window_KeyDown" mc:Ignorable="d" WindowState="Maximized" Title="MainWindow" Height="450" Width="800"> <Grid> <Image x:Name="img" ClipToBounds="True" /> </Grid> </Window> //cs using System; using System.Collections.Generic; using System.ComponentModel; using System.Data.OleDb; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace WpfApp175 { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window,INotifyPropertyChanged { private List<string> imgsList{ get; set; } private int imgsCount { get; set; } private int imgIndex { get; set; } = 0; public int ImgIndex { get { if(imgIndex >= imgsCount) { imgIndex = 0; } this.Title = imgsList[imgIndex]; return imgIndex; } set { imgIndex = value; OnPropertyChanged(nameof(ImgIndex)); } } public MainWindow() { InitializeComponent(); this.DataContext = this; this.Loaded += MainWindow_Loaded; } public event PropertyChangedEventHandler PropertyChanged; private void OnPropertyChanged(string propName) { var handler= PropertyChanged; if(handler!=null) { handler?.Invoke(this,new PropertyChangedEventArgs(propName)); } } private void MainWindow_Loaded(object sender, RoutedEventArgs e) { imgsList = new List<string>(System.IO.Directory.GetFiles(@"..\..\Images").ToList()); img.Source = new BitmapImage(new Uri(imgsList[ImgIndex], UriKind.RelativeOrAbsolute)); imgsCount = imgsList.Count; } private void Window_KeyDown(object sender, KeyEventArgs e) { if(e.Key==Key.Down) { if (++ImgIndex >= imgsCount) { ImgIndex = 0; } string imgUrl = imgsList[ImgIndex]; img.Source = new BitmapImage(new Uri(imgUrl, UriKind.RelativeOrAbsolute)); } } } }