WPF WriteableBitmap DispatcherTimer WritePixels BackBufferStride
<Window x:Class="WpfApp46.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:local="clr-namespace:WpfApp46" mc:Ignorable="d" WindowState="Maximized" Title="MainWindow" Height="450" Width="800"> <Grid> <Image x:Name="_img"/> </Grid> </Window> //cs using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Windows.Threading; namespace WpfApp46 { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { WriteableBitmap _bmp; DispatcherTimer _timer; Random _rnd = new Random(); int[] _pixel = { 255 }; public MainWindow() { InitializeComponent(); _bmp = new WriteableBitmap(100, 100, 0, 0, PixelFormats.Gray8, null); _img.Source= _bmp; _timer=new DispatcherTimer(); _timer.Interval = TimeSpan.FromMilliseconds(200); _timer.Tick += delegate { int x = _rnd.Next(_bmp.PixelWidth); int y=_rnd.Next(_bmp.PixelHeight); _bmp.WritePixels(new Int32Rect(x, y, 1, 1), _pixel, _bmp.BackBufferStride, 0); }; _timer.Start(); } } }
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