wpf 3D,Viewort3D,
<Window x:Class="WpfApp5.Views.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:local="clr-namespace:WpfApp5.Views" mc:Ignorable="d" Title="MainWindow" Height="450" Width="800"> <Grid> <Viewport3D> <Viewport3D.Camera> <PerspectiveCamera Position="-40,40,40" LookDirection="40,-40,-40" UpDirection="0,0,1"/> </Viewport3D.Camera> <ModelVisual3D> <ModelVisual3D.Content> <Model3DGroup> <DirectionalLight Color="White" Direction="-1,-1,-3"/> <GeometryModel3D> <GeometryModel3D.Geometry> <MeshGeometry3D Positions="0,0,0 10,0,0 10,10,0 0,10,0 0,0,10 10,0,10 10,10,10 0,10,10" TriangleIndices="0 1 3 1 2 3 0 4 3 4 7 3 4 6 7 4 5 6 0 4 1 1 4 5 1 2 6 6 5 1 2 3 7 7 6 2"/> </GeometryModel3D.Geometry> <GeometryModel3D.Material> <DiffuseMaterial Brush="Red"/> </GeometryModel3D.Material> </GeometryModel3D> </Model3DGroup> </ModelVisual3D.Content> </ModelVisual3D> </Viewport3D> </Grid> </Window>
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