C++ get struct array via pointer and struct has char * properties
#include <iostream> #include <uuid/uuid.h> #include <ctime> #include <string.h> using namespace std; static char* dtValue=(char*)malloc(20); static char* uuidValue=(char*)malloc(40); char *getUuidValue1(); struct BookStruct { unsigned long long BookId; char * BookName; char * BookTitle; }; void getStructArray(struct BookStruct *ptr,int len); void structArray3(); int main() { structArray3(); return 0; } void structArray3() { int len=10000; struct BookStruct arr[len]; getStructArray(arr,len); for(int i=0;i<len;i++) { cout<<"Index="<<i+1<<",Id="<<arr[i].BookId<<",Name="<<arr[i].BookName<<",Title="<<arr[i].BookTitle<<endl; free(arr[i].BookName); free(arr[i].BookTitle); } cout<<"Finished in structArray3()"<<endl; free(uuidValue); } void getStructArray(struct BookStruct *ptr,int len) { for(int i=0;i<len;i++) { ptr->BookId=(unsigned long long)i*i*i*i; ptr->BookName=(char*)malloc(40); ptr->BookTitle=(char*)malloc(40); strcpy(ptr->BookName,getUuidValue1()); strcpy(ptr->BookTitle,getUuidValue1()); ptr++; } } char *getUuidValue1() { uuid_t newUUID; uuid_generate(newUUID); uuid_unparse(newUUID,uuidValue); return uuidValue; }
Compile
g++ -g -std=c++2a -I. h1.cpp -o h1 -luuid
Run ./h1