Java WebSocket通信Demo
1.创建java项目后,添加WebSocketConfig配置
@Configuration public class WebSocketConfig { /** * 注入一个ServerEndpointExporter,该Bean会自动注册使用@ServerEndpoint注解申明的websocket endpoint */ @Bean public ServerEndpointExporter serverEndpointExporter(){ return new ServerEndpointExporter(); } }
2.创建WebSocket服务端
@ServerEndpoint(value = "/websocket") @Component public class MyWebSocket { //静态变量,用来记录当前在线连接数。应该把它设计成线程安全的。 private static int onlineCount = 0; //concurrent包的线程安全Set,用来存放每个客户端对应的MyWebSocket对象。 private static CopyOnWriteArraySet<MyWebSocket> webSocketSet = new CopyOnWriteArraySet<MyWebSocket>(); //与某个客户端的连接会话,需要通过它来给客户端发送数据 private Session session; /** * 连接建立成功调用的方法*/ @OnOpen public void onOpen(Session session) { this.session = session; webSocketSet.add(this); //加入set中 addOnlineCount(); //在线数加1 System.out.println("有新连接加入!当前在线人数为" + getOnlineCount()); try { sendMessage("服务器连接成功!"); } catch (IOException e) { System.out.println("IO异常"); } } /** * 连接关闭调用的方法 */ @OnClose public void onClose() { webSocketSet.remove(this); //从set中删除 subOnlineCount(); //在线数减1 System.out.println("有一连接关闭!当前在线人数为" + getOnlineCount()); } /** * 收到客户端消息后调用的方法 * * @param message 客户端发送过来的消息*/ @OnMessage public void onMessage(String message, Session session) { System.out.println("来自客户端的消息:" + message); //群发消息 for (MyWebSocket item : webSocketSet) { try { item.sendMessage(message); } catch (IOException e) { e.printStackTrace(); } } } public void sendMessage(String message) throws IOException { this.session.getBasicRemote().sendText(message); // this.session.getAsyncRemote().sendText(message); 非阻塞式 } /** * 发生错误时调用 **/ @OnError public void onError(Session session, Throwable error) { System.out.println("发生错误"); error.printStackTrace(); } /** * 群发自定义消息 * */ public static void sendInfo(String message) throws IOException { for (MyWebSocket item : webSocketSet) { try { item.sendMessage(message); } catch (IOException e) { continue; } } } public static synchronized int getOnlineCount() { return onlineCount; } public static synchronized void addOnlineCount() { MyWebSocket.onlineCount++; } public static synchronized void subOnlineCount() { MyWebSocket.onlineCount--; } }
3.创建WebSocket页面客户端
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>My WebSocket</title> </head> <body> Welcome<br/> <input id="text" type="text" /><button onclick="send()">Send</button> <button onclick="closeWebSocket()">Close</button> <div id="message"> </div> </body> <script type="text/javascript"> var websocket = null; //判断当前浏览器是否支持WebSocket if('WebSocket' in window){ websocket = new WebSocket("ws://localhost:8963/websocket"); } else{ alert('Not support websocket') } //连接发生错误的回调方法 websocket.onerror = function(){ setMessageInnerHTML("error"); }; //连接成功建立的回调方法 websocket.onopen = function(event){ setMessageInnerHTML("open"); } //接收到消息的回调方法 websocket.onmessage = function(event){ setMessageInnerHTML(event.data); } //连接关闭的回调方法 websocket.onclose = function(){ setMessageInnerHTML("close"); } //监听窗口关闭事件,当窗口关闭时,主动去关闭websocket连接,防止连接还没断开就关闭窗口,server端会抛异常。 window.onbeforeunload = function(){ websocket.close(); } //将消息显示在网页上 function setMessageInnerHTML(innerHTML){ document.getElementById('message').innerHTML += innerHTML + '<br/>'; } //关闭连接 function closeWebSocket(){ websocket.close(); } //发送消息 function send(){ var message = document.getElementById('text').value; websocket.send(message); } </script> </html>
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本文来自博客园,作者:Forever丶随风,转载请注明原文链接:https://www.cnblogs.com/Forever-wind/p/14822918.html