该文被密码保护。 阅读全文
摘要:
using UnityEngine; using System.Collections; public class duilie : MonoBehaviour { object[] objs; public ArrayList DL; public void Start() { DL = new ArrayList(); ob... 阅读全文
摘要:
Cursor.visible = false; GUI.DrawTexture(new Rect(Input.mousePosition.x,Screen.height-Input.mousePosition.y,30,30),t); 阅读全文