摘要: using UnityEngine; using System.Collections; public class ZRay : MonoBehaviour { private static ZRay instance; public static ZRay Instance { get { if (instance == null)instanc... 阅读全文
posted @ 2016-06-16 14:03 哎呦不能错喔 阅读(302) 评论(0) 推荐(0) 编辑