var k = new Array(); var l = new Array(); var m = new Array(); var zhiyeCurosr = 0; function zyinit() { zyinitName(); zyinitRectChoose(); zyinitRectChoosePic(); zyinitZhiyeIntro(); zySetVisible(0); Laya.stage.on(laya.events.Event.KEY_DOWN,this,zyOnKeyDown); } function zyinitName() { var c1 = new laya.display.Text(); c1.text = "战士"; c1.x = 50; c1.y = 50; c1.color = "red"; c1.fontSize = 20; Laya.stage.addChild(c1); var c2 = new laya.display.Text(); c2.text = "盗墓者"; c2.x = 50; c2.y = 50 + 30 * 1; c2.color = "red"; c2.fontSize = 20; Laya.stage.addChild(c2); var c3 = new laya.display.Text(); c3.text = "魔法师"; c3.x = 50; c3.y = 50 + 30 * 2; c3.color = "red"; c3.fontSize = 20; Laya.stage.addChild(c3); var c4 = new laya.display.Text(); c4.text = "农名"; c4.x = 50; c4.y = 50 + 30 * 3; c4.color = "red"; c4.fontSize = 20; Laya.stage.addChild(c4); var c5 = new laya.display.Text(); c5.text = "猎人"; c5.x = 50; c5.y = 50 + 30 * 4; c5.color = "red"; c5.fontSize = 20; Laya.stage.addChild(c5); var c6 = new laya.display.Text(); c6.text = "魔法战士"; c6.x = 50; c6.y = 50 + 30 * 5; c6.color = "red"; c6.fontSize = 20; Laya.stage.addChild(c6); var c7 = new laya.display.Text(); c7.text = "观光客"; c7.x = 50; c7.y = 50 + 30 * 6; c7.color = "red"; c7.fontSize = 20; Laya.stage.addChild(c7); var c8 = new laya.display.Text(); c8.text = "钢琴师"; c8.x = 50; c8.y = 50 + 30 * 7; c8.color = "red"; c8.fontSize = 20; Laya.stage.addChild(c8); var c9 = new laya.display.Text(); c9.text = "神官"; c9.x = 50; c9.y = 50 + 30 * 8; c9.color = "red"; c9.fontSize = 20; Laya.stage.addChild(c9); var c10 = new laya.display.Text(); c10.text = "大剑"; c10.x = 50; c10.y = 50 + 30 * 9; c10.color = "red"; c10.fontSize = 20; Laya.stage.addChild(c10); } function zyinitRectChoose() { for(var i = 0; i < 10; i++){ k[i] = new laya.display.Sprite(); if (i == 5) { k[i].graphics.drawRect(50, 50 + 30 * i, 4 * 20 + 5 + 10, 20, "white"); } if (i == 0 || i == 3 || i== 4 || i == 8 || i == 9) { k[i].graphics.drawRect(50, 50 + 30 * i, 2 * 20 + 5 + 10, 20, "white"); } if (i == 1 || i == 2 || i == 6 || i == 7) { k[i].graphics.drawRect(50, 50 + 30 * i, 3 * 20 + 5 + 10, 20, "white"); } k[i].alpha = 0.25; k[i].visible = true; Laya.stage.addChild(k[i]); } } function zyinitRectChoosePic() { for(var i = 0; i < 10; i++){ l[i] = new laya.display.Sprite(); if (i == 5) { l[i].loadImage("rectChoosePic.png",50 + 4 * 20 + 5 ,50 + 30 * i + 5, 10 ,10); } if (i == 0 || i == 3 || i== 4 || i == 8 || i == 9) { l[i].loadImage("rectChoosePic.png",50 + 2 * 20 + 5 ,50 + 30 * i + 5, 10 ,10); } if (i == 1 || i == 2 || i == 6 || i == 7) { l[i].loadImage("rectChoosePic.png",50 + 3 * 20 + 5 ,50 + 30 * i + 5, 10 ,10); } l[i].visible = true; Laya.stage.addChild(l[i]); } } function zySetVisible(index) { for(var i = 0; i < 10 ; i++){ if (index == i) { k[i].visible = true; l[i].visible = true; m[i].visible = true; }else{ k[i].visible = false; l[i].visible = false; m[i].visible = false; } } } function zyOnKeyDown(e) { switch(e.keyCode){ case 38:{ if ( (zhiyeCurosr - 1) <= 0 ) { zhiyeCurosr = 0; }else{ zhiyeCurosr--; } break; } case 40:{ if ( (zhiyeCurosr + 1) >= 9 ) { zhiyeCurosr = 9; }else{ zhiyeCurosr++; } break; } } zySetVisible(zhiyeCurosr); } function zyinitZhiyeIntro() { m[0] = new laya.display.Text(); m[0].text = "战士一自己的肉体为武器,夷平阻挡他们前进的任何障碍。战士并不适"+ "合使用魔法,但他们仅凭高超的战斗能力就足以让人瞪目结舌。"; m[0].x = 200; m[0].y = 50; m[0].color = "red"; m[0].fontSize = 20; m[0].wordWrap = true; m[0].width = 640; Laya.stage.addChild(m[0]); m[1] = new laya.display.Text(); m[1].text = "盗墓者主要靠偷取古墓和遗迹中的贵重品为生。他们战斗能力不过尔尔"+ "但很善于和商人们讨价还价。"; m[1].x = 200; m[1].y = 50; m[1].color = "red"; m[1].fontSize = 20; m[1].wordWrap = true; m[1].width = 640; Laya.stage.addChild(m[1]); m[2] = new laya.display.Text(); m[2].text = "正如其名,魔法师是擅长使用魔法知识的职业。魔法师的生死全要取决"+ "于魔法师的获取和管理上。"; m[2].x = 200; m[2].y = 50; m[2].color = "red"; m[2].fontSize = 20; m[2].wordWrap = true; m[2].width = 640; Laya.stage.addChild(m[2]); m[3] = new laya.display.Text(); m[3].text = "农民是善于生产的职业。他们吃苦耐劳,有一定强度的身体素质。"; m[3].x = 200; m[3].y = 50; m[3].color = "red"; m[3].fontSize = 20; m[3].wordWrap = true; m[3].width = 640; Laya.stage.addChild(m[3]); m[4] = new laya.display.Text(); m[4].text = "猎人是远程攻击的专家。他们的近战能力也颇为可观,但大部分敌人都"+ "会在接近他们之前就被打倒"; m[4].x = 200; m[4].y = 50; m[4].color = "red"; m[4].fontSize = 20; m[4].wordWrap = true; m[4].width = 640; Laya.stage.addChild(m[4]); m[5] = new laya.display.Text(); m[5].text = "魔法战士同时拥有战士与魔法师的特征。在战斗上更为倾向于肉搏。为"+ "了能更好的掌握魔法,魔法战士需要精准的成长计划"; m[5].x = 200; m[5].y = 50; m[5].color = "red"; m[5].fontSize = 20; m[5].wordWrap = true; m[5].width = 640; Laya.stage.addChild(m[5]); m[6] = new laya.display.Text(); m[6].text = "观光客是这个世界上最传统的职业,和预想一样的软弱。"; m[6].x = 200; m[6].y = 50; m[6].color = "red"; m[6].fontSize = 20; m[6].wordWrap = true; m[6].width = 640; Laya.stage.addChild(m[6]); m[7] = new laya.display.Text(); m[7].text = "钢琴师是以演奏为生的孤高的职业。他们不管走到那里都把钢琴背在身"+ "后,因此拥有负重能力"; m[7].x = 200; m[7].y = 50; m[7].color = "red"; m[7].fontSize = 20; m[7].wordWrap = true; m[7].width = 640; Laya.stage.addChild(m[7]); m[8] = new laya.display.Text(); m[8].text = "神官拥有优秀的魔法能力和一定的近战能力。他们能从他们所信仰的神"+ "灵身上获得最大限度地恩惠。"; m[8].x = 200; m[8].y = 50; m[8].color = "red"; m[8].fontSize = 20; m[8].wordWrap = true; m[8].width = 640; Laya.stage.addChild(m[8]); m[9] = new laya.display.Text(); m[9].text = "大剑是流着半人半妖之血的敏捷的剑士。人们都敬畏的称他们为银眼斩"+ "杀者,他们人人都能将一把几乎和身高一样长的大剑使得出神入化。虽"+ "然他们体质偏低,但轻盈的身体与敏锐的眼力能令他们能轻易的躲过敌"+ "人的攻击。"; m[9].x = 200; m[9].y = 50; m[9].color = "red"; m[9].fontSize = 20; m[9].wordWrap = true; m[9].width = 640; Laya.stage.addChild(m[9]); }