摘要: 1.AddDefaultMaterialNodes添加了Pixel in/out 常量等等2.kContext.m_spInputs->AddOutputResource("float4","Position", "World","PosProjected");kContext.m_spInputs->AddOutputResource("float4","TexCoord","","Diffus... 阅读全文
posted @ 2013-08-30 18:24 EnoroF 阅读(291) 评论(0) 推荐(0) 编辑