cocos2d-x发生undefined reference to `XX'异常 一劳永逸解决办法

cocos2d-x发生undefined reference to `XX'错误 一劳永逸解决方法

参考文章:

http://blog.csdn.net/kafeidev/article/details/9157895

http://blog.csdn.net/fu_zk/article/details/12836431

 

eclipse cocos2dx项目,出现错误

E:/Acocos2d-x/cocos2d-1.0.1-x-0.11.0/MyBilliard/android/jni/../../Classes/HelloWorldScene.cpp:27: undefined reference to `GameLayer::GameLayer()'  
E:/Acocos2d-x/cocos2d-1.0.1-x-0.11.0/MyBilliard/android/jni/../../Classes/HelloWorldScene.cpp:27: undefined reference to   

原因是android的nkd编译需要将每个cpp尽心进行声明

 

进入jni-->Classes目录下的Android.mk

LOCAL_SRC_FILES := AppDelegate.cpp \

           HelloWorldScene.cpp  

 

修改成如下:

 
LOCAL_MODULE_FILENAME := libcocos2dcpp


MY_CPP_LIST := $(wildcard $(LOCAL_PATH)/*.cpp)
MY_CPP_LIST += $(wildcard $(LOCAL_PATH)/hellocpp/*.cpp)
MY_CPP_LIST += $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp)


LOCAL_SRC_FILES := $(MY_CPP_LIST:$(LOCAL_PATH)/%=%)


LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes

 

posted @ 2014-11-03 09:40  滴水瓦  阅读(1681)  评论(0编辑  收藏  举报