// huatuView.cpp : ChuatuView 类的实现
//
#include "stdafx.h"
#include "huatu.h"
#include "huatuDoc.h"
#include "huatuView.h"
#include ".\huatuview.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// ChuatuView
IMPLEMENT_DYNCREATE(ChuatuView, CView)
CPoint StartPt,EndPt;
BEGIN_MESSAGE_MAP(ChuatuView, CView)
// 标准打印命令
ON_COMMAND(ID_FILE_PRINT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_DIRECT, CView::OnFilePrint)
ON_COMMAND(ID_FILE_PRINT_PREVIEW, CView::OnFilePrintPreview)
ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONUP()
ON_WM_MOUSEMOVE()
END_MESSAGE_MAP()
// ChuatuView 构造/析构
ChuatuView::ChuatuView()
{
// TODO: 在此处添加构造代码
}
ChuatuView::~ChuatuView()
{
}
BOOL ChuatuView::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: 在此处通过修改 CREATESTRUCT cs 来修改窗口类或
// 样式
return CView::PreCreateWindow(cs);
}
// ChuatuView 绘制
void ChuatuView::OnDraw(CDC* /*pDC*/)
{
ChuatuDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
if (!pDoc)
return;
// TODO: 在此处为本机数据添加绘制代码
}
// ChuatuView 打印
BOOL ChuatuView::OnPreparePrinting(CPrintInfo* pInfo)
{
// 默认准备
return DoPreparePrinting(pInfo);
}
void ChuatuView::OnBeginPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: 打印前添加额外的初始化
}
void ChuatuView::OnEndPrinting(CDC* /*pDC*/, CPrintInfo* /*pInfo*/)
{
// TODO: 打印后添加清除过程
}
// ChuatuView 诊断
#ifdef _DEBUG
void ChuatuView::AssertValid() const
{
CView::AssertValid();
}
void ChuatuView::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
ChuatuDoc* ChuatuView::GetDocument() const // 非调试版本是内联的
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(ChuatuDoc)));
return (ChuatuDoc*)m_pDocument;
}
#endif //_DEBUG
// ChuatuView 消息处理程序
void ChuatuView::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: 在此添加消息处理程序代码和/或调用默认值
CView::OnLButtonDown(nFlags, point);
StartPt.x=point.x;
StartPt.y=point.y;
}
void ChuatuView::OnLButtonUp(UINT nFlags, CPoint point)
{
// TODO: 在此添加消息处理程序代码和/或调用默认值
CView::OnLButtonUp(nFlags, point);
StartPt.x=-1;
}
void ChuatuView::OnMouseMove(UINT nFlags, CPoint point)
{
// TODO: 在此添加消息处理程序代码和/或调用默认值
CView::OnMouseMove(nFlags, point);
CClientDC dc(this);
EndPt.x=point.x;
EndPt.y=point.y;
if(StartPt.x>=0)
{
dc.MoveTo(StartPt.x,StartPt.y);
dc.LineTo(EndPt);
StartPt.x=EndPt.x;
StartPt.y=EndPt.y;
}
}