【最简单IOC容器实现】实现一个最简单的IOC容器

前面DebugLZQ的两篇博文:

浅谈IOC--说清楚IOC是什么

IoC Container Benchmark - Performance comparison

在浅谈IOC--说清楚IOC是什么中,DebugLZQ介绍了什么是到底什么是IOC/DI,再复习一下,那么到底什么是IOC呢?

就像Martin Flower所说的:依赖对象的获得过程被反转了,即由之前是consumer主动去new,变成consumer向IOC容器去要,然后由IOC容器注入依赖对象。

这个回答非常的口语化,但IOC的思想确实就是这样。

然后IoC Container Benchmark - Performance comparison对各种现有的IOC容器的性能做了比较。

感兴趣的博友可以看下前面的两篇博文,会有助于你理解这一篇。

-------------------------------------------------------------------------------------------

下面我们就来实现一个最简单的IOC容器。

我们要做的事情是:从一个地方获得输入,然后将这个输入再Write出去。

作为对比,首先来看一下不用IOC,即consumer主动去new的情况:

using System;

namespace Normal
{
    public interface IReader
    {
        string Read();
    }

    public interface IWriter
    {
        void Write(string data);
    }

    public class ReadKeyboard : IReader
    {
        public string Read()
        {
            return "code to read from keyboard and return as string";
        }
    }

    public class ReadScanner : IReader
    {
        public string Read()
        {
            return "code to read from scanner and return as string";
        }
    }

    public class WritePrinter : IWriter
    {
        public void Write(string data)
        {            
            Console.WriteLine("code to write to the printer: "+data);
        }     
    }

    public class WriteFlashDisk : IWriter
    {
        public void Write(string data)
        {
            Console.WriteLine("code to write to the flash disk: " + data);           
        }
    }

    public class Copy
    {
        public void DoWork(IReader reader,IWriter writer)
        {
            string data = reader.Read();
            writer.Write(data);
        }
    }

    class Test
    {
        static void Main(string[] args)
        {
            Copy copy = new Copy();
            copy.DoWork(new ReadKeyboard(),new WritePrinter());//依赖对象获得时多个依赖,应当用IOCContainer解耦
        }
    }
}

撇去Test类不看,以上代码堪称clean,完美符合SOLID(FxCop、StyleCop等默认rules就不谈了)。
Test类依然是"new对象",这是问题的所在。

---------------------------------------------------------------

进入正题:实现这个最简单的IOC容器!

为上面的代码添加一个自定义的IOC容器类,其核心思想是由反射去构建依赖对象。

这个IOC容器的代码如下:

    /// <summary>
    /// My own IocContainer
    /// http://www.cnblogs.com/DebugLZQ
    /// </summary>
    public class Container
    {
        private Dictionary<Type, Type> iocMap = new Dictionary<Type, Type>();

        public void Register<TypetoResolve, ResolvedType>()
        {
            if (iocMap.ContainsKey(typeof(TypetoResolve)))
            {
                throw new Exception(string.Format("Type {0} already registered.", typeof(TypetoResolve).FullName));
            }
            iocMap.Add(typeof(TypetoResolve), typeof(ResolvedType));
        }

        public T Resolve<T>()
        {
            return (T)Resolve(typeof(T));
        }

        public object Resolve(Type typeToResolve)
        {
            //Find the registered type for typeToResolve
            if (!iocMap.ContainsKey(typeToResolve))
            {
                throw new Exception(string.Format("Can't resolve type {0}. Type is not registered.", typeToResolve.FullName));
            }
            Type resolvedType = iocMap[typeToResolve];
            //Try to construct the object
            //step-1: find the constructor. 
            ConstructorInfo ctorInfo = resolvedType.GetConstructors().First();
            //step-2:find the parameters for the constructor and try to resolve those.
            List<ParameterInfo> paramsInfo = ctorInfo.GetParameters().ToList();
            List<object> resolvedParams = new List<object>();
            foreach (ParameterInfo param in paramsInfo)
            {
                Type t = param.ParameterType;
                object res = Resolve(t);
                resolvedParams.Add(res);
            }
            //step-3:using reflection invoke constructor to create the object
            object retObject = ctorInfo.Invoke(resolvedParams.ToArray());
            return retObject;
        }
    }

--------------------------------------------------------------------

其他部分保持不变(Test类除外)。

如何使用这个IOC容器呢?

给出完整代码,如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;

namespace ContainerDI2_Test
{
    public interface IReader
    {
        string Read();
    }

    public interface IWriter
    {
        void Write(string data);
    }

    public class ReadKeyboard : IReader
    {
        public string Read()
        {
            return "code to read from keyboard and return as string";
        }
    }

    public class ReadScanner : IReader
    {
        public string Read()
        {
            return "code to read from scanner and return as string";
        }
    }

    public class WritePrinter : IWriter
    {
        public void Write(string data)
        {
            Console.WriteLine("code to write to the printer: " + data);
        }
    }

    public class WriteFlashDisk : IWriter
    {
        public void Write(string data)
        {
            Console.WriteLine("code to write to the flash disk: " + data);
        }
    }

    public class Copy
    {
        public void DoWork(IReader reader, IWriter writer)
        {
            string data = reader.Read();
            writer.Write(data);
        }
    }

    /// <summary>
    /// My own IocContainer
    /// http://www.cnblogs.com/DebugLZQ
    /// </summary>
    public class Container
    {
        private Dictionary<Type, Type> iocMap = new Dictionary<Type, Type>();

        public void Register<TypetoResolve, ResolvedType>()
        {
            if (iocMap.ContainsKey(typeof(TypetoResolve)))
            {
                throw new Exception(string.Format("Type {0} already registered.", typeof(TypetoResolve).FullName));
            }
            iocMap.Add(typeof(TypetoResolve), typeof(ResolvedType));
        }

        public T Resolve<T>()
        {
            return (T)Resolve(typeof(T));
        }

        public object Resolve(Type typeToResolve)
        {
            //Find the registered type for typeToResolve
            if (!iocMap.ContainsKey(typeToResolve))
            {
                throw new Exception(string.Format("Can't resolve type {0}. Type is not registered.", typeToResolve.FullName));
            }
            Type resolvedType = iocMap[typeToResolve];
            //Try to construct the object
            //step-1: find the constructor. 
            ConstructorInfo ctorInfo = resolvedType.GetConstructors().First();
            //step-2:find the parameters for the constructor and try to resolve those.
            List<ParameterInfo> paramsInfo = ctorInfo.GetParameters().ToList();
            List<object> resolvedParams = new List<object>();
            foreach (ParameterInfo param in paramsInfo)
            {
                Type t = param.ParameterType;
                object res = Resolve(t);
                resolvedParams.Add(res);
            }
            //step-3:using reflection invoke constructor to create the object
            object retObject = ctorInfo.Invoke(resolvedParams.ToArray());
            return retObject;
        }
    }

    class Test
    {
        static void DIRegistration(Container container)
        {
            container.Register<IReader, ReadKeyboard>();
            container.Register<IWriter, WritePrinter>();
        }

        static void Main(string[] args)
        {
            Container container = new Container();
            DIRegistration(container);

            Copy copy = new Copy();
            copy.DoWork(container.Resolve<IReader>(), container.Resolve<IWriter>());//依赖于IOC容器了
        }
    }
}

 可以和前面new那个代码比较下,看看两者的区别。

-----------------------------------------------------------------

当然DebugLZQ为了更清楚的说明代码问题,因而没有进行分层,当然你也可以把工程写成这样:

 分层的好处是结构清晰。

以上两段代码,均可正常运行,运行结果相同,其运行截图如下:

 --------------------------------------------------------------------------------

当然根据个人编码习惯,我们也可以把Copy类写成这样

using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;

namespace ContainerDI
{
    public interface IReader
    {
        string Read();
    }

    public interface IWriter
    {
        void Write(string data);
    }

    public class ReadKeyboard : IReader
    {
        public string Read()
        {
            return "code to read from keyboard and return as string";
        }
    }

    public class ReadScanner : IReader
    {
        public string Read()
        {
            return "code to read from scanner and return as string";
        }
    }

    public class WritePrinter : IWriter
    {
        public void Write(string data)
        {
            Console.WriteLine("code to write to the printer: " + data);
        }
    }

    public class WriteFlashDisk : IWriter
    {
        public void Write(string data)
        {
            Console.WriteLine("code to write to the flash disk: " + data);
        }
    }

    public class Copy
    {
        private Container _container; 
        private IReader _reader;
        private IWriter _writer;//也可以是具体类型

        public Copy(Container container)
        {
            this._container = container;
            this._reader = _container.Resolve<IReader>();
            this._writer = _container.Resolve<IWriter>();
        }

        public void DoWork()
        {
            string data = _reader.Read();
            _writer.Write(data);
        }
    }

    /// <summary>
    /// My own IocContainer
    /// </summary>
    public class Container
    {
        private Dictionary<Type, Type> iocMap = new Dictionary<Type, Type>();

        public void Register<TypetoResolve, ResolvedType>()
        {
            if (iocMap.ContainsKey(typeof(TypetoResolve)))
            {
                throw new Exception(string.Format("Type {0} already registered.",typeof(TypetoResolve).FullName));
            }
            iocMap.Add(typeof(TypetoResolve), typeof(ResolvedType));
        }

        public T Resolve<T>()
        {
            return (T)Resolve(typeof(T));
        }
        
        public object Resolve(Type typeToResolve)
        {
            //Find the registered type for typeToResolve
            if(!iocMap.ContainsKey(typeToResolve))
            {
                throw new Exception(string.Format("Can't resolve type {0}. Type is not registered.",typeToResolve.FullName));
            }
            Type resolvedType = iocMap[typeToResolve];
            //Try to construct the object
            //step-1: find the constructor. 
            ConstructorInfo ctorInfo = resolvedType.GetConstructors().First();
            //step-2:find the parameters for the constructor and try to resolve those.
            List<ParameterInfo> paramsInfo = ctorInfo.GetParameters().ToList();
            List<object> resolvedParams = new List<object>();
            foreach (ParameterInfo param in paramsInfo)
            {
                Type t = param.ParameterType;
                object res = Resolve(t);
                resolvedParams.Add(res);
            }
            //step-3:using reflection invoke constructor to create the object
            object retObject = ctorInfo.Invoke(resolvedParams.ToArray());
            return retObject;
        }
    }

    class Test
    {
        static void DIRegistration(Container container)
        {
            container.Register<IReader, ReadKeyboard>();
            container.Register<IWriter, WritePrinter>();
        }

        static void Main(string[] args)
        {
            Container container = new Container();
            DIRegistration(container);

            Copy copy = new Copy(container);
            copy.DoWork();
        }
    }
}

也可以写成这样:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection;

namespace ContainerDI2
{
    public interface IReader
    {
        string Read();
    }

    public interface IWriter
    {
        void Write(string data);
    }

    public class ReadKeyboard : IReader
    {
        public string Read()
        {
            return "code to read from keyboard and return as string";
        }
    }

    public class ReadScanner : IReader
    {
        public string Read()
        {
            return "code to read from scanner and return as string";
        }
    }

    public class WritePrinter : IWriter
    {
        public void Write(string data)
        {
            Console.WriteLine("code to write to the printer: " + data);
        }
    }

    public class WriteFlashDisk : IWriter
    {
        public void Write(string data)
        {
            Console.WriteLine("code to write to the flash disk: " + data);
        }
    }

    public class Copy
    {        
        private IReader _reader;
        private IWriter _writer;//也可以是具体类型

        public Copy(IReader reader,IWriter writer)
        {

            this._reader = reader;
            this._writer = writer;
        }

        public void DoWork()
        {
            string data = _reader.Read();
            _writer.Write(data);
        }
    }

    /// <summary>
    /// My own IocContainer
    /// http://www.cnblogs.com/DebugLZQ
    /// </summary>
    public class Container
    {
        private Dictionary<Type, Type> iocMap = new Dictionary<Type, Type>();

        public void Register<TypetoResolve, ResolvedType>()
        {
            if (iocMap.ContainsKey(typeof(TypetoResolve)))
            {
                throw new Exception(string.Format("Type {0} already registered.", typeof(TypetoResolve).FullName));
            }
            iocMap.Add(typeof(TypetoResolve), typeof(ResolvedType));
        }

        public T Resolve<T>()
        {
            return (T)Resolve(typeof(T));
        }

        public object Resolve(Type typeToResolve)
        {
            //Find the registered type for typeToResolve
            if (!iocMap.ContainsKey(typeToResolve))
            {
                throw new Exception(string.Format("Can't resolve type {0}. Type is not registered.", typeToResolve.FullName));
            }
            Type resolvedType = iocMap[typeToResolve];
            //Try to construct the object
            //step-1: find the constructor. 
            ConstructorInfo ctorInfo = resolvedType.GetConstructors().First();
            //step-2:find the parameters for the constructor and try to resolve those.
            List<ParameterInfo> paramsInfo = ctorInfo.GetParameters().ToList();
            List<object> resolvedParams = new List<object>();
            foreach (ParameterInfo param in paramsInfo)
            {
                Type t = param.ParameterType;
                object res = Resolve(t);
                resolvedParams.Add(res);
            }
            //step-3:using reflection invoke constructor to create the object
            object retObject = ctorInfo.Invoke(resolvedParams.ToArray());
            return retObject;
        }
    }

    class Test
    {
        static void DIRegistration(Container container)
        {
            container.Register<IReader, ReadKeyboard>();
            container.Register<IWriter, WritePrinter>();
        }

        static void Main(string[] args)
        {
            Container container = new Container();
            DIRegistration(container);

            Copy copy = new Copy(container.Resolve<IReader>(),container.Resolve<IWriter>());
            copy.DoWork();
        }
    }
}

程序均可正常工作,运行结果与前面相同。 

至此,最简单的IOC容器完成。

----------------------------------------------------------------------

-----------------------------------------------------------------------

上面的IOC容器,每次都重新构建一个新的对象。

我们稍加改造:

如果我们需要维持对象对象的某个状态(如对象的创建时刻等),也就是说给给IOC容器构建的对象加上生命周期。那我们该怎么办呢?

思路很简单:对于需要维持状态的对象,IOC第一次构建以后,先存着,后来有要用的直接返回前面构建的那个。

把我们的思路转换成代码,如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;

namespace ContainerDIWithLifeOption
{
    public interface IReader
    {
        string Read();
    }

    public interface IWriter
    {
        void Write(string data);
    }

    public class ReadKeyboard : IReader
    {
        public string Read()
        {
            return "code to read from keyboard and return as string";
        }
    }

    public class ReadScanner : IReader
    {
        public string Read()
        {
            return "code to read from scanner and return as string";
        }
    }

    public class WritePrinter : IWriter
    {
        public void Write(string data)
        {
            Console.WriteLine("code to write to the printer: " + data);
        }
    }

    public class WriteFlashDisk : IWriter
    {
        public void Write(string data)
        {
            Console.WriteLine("code to write to the flash disk: " + data);
        }
    }

    public class Copy
    {
        private IReader _reader;
        private IWriter _writer;//也可以是具体类型

        public Copy(IReader reader, IWriter writer)
        {

            this._reader = reader;
            this._writer = writer;
        }

        public void DoWork()
        {
            string data = _reader.Read();
            _writer.Write(data);
        }
    }

    public  enum LifeTimeOptions
    {
        TransientLifeTimeOption,
        ContainerControlledLifeTimeOption
    }

    public class ResolvedTypeWithLifeTimeOptions
    {
        public Type ResolvedType { get; set; }
        public LifeTimeOptions LifeTimeOption { get; set; }
        public object InstanceValue { get; set; }

        public ResolvedTypeWithLifeTimeOptions(Type resolvedType)
        {
            ResolvedType = resolvedType;
            LifeTimeOption = LifeTimeOptions.TransientLifeTimeOption;
            InstanceValue = null;
        }

        public ResolvedTypeWithLifeTimeOptions(Type resolvedType, LifeTimeOptions lifeTimeOption)
        {
            ResolvedType = resolvedType;
            LifeTimeOption = lifeTimeOption;
            InstanceValue = null;
        }
    }

    public class Container
    {
        private Dictionary<Type, ResolvedTypeWithLifeTimeOptions>
            iocMap = new Dictionary<Type, ResolvedTypeWithLifeTimeOptions>();

        public void Register<T1, T2>()
        {
            Register<T1, T2>(LifeTimeOptions.TransientLifeTimeOption);
        }

        public void Register<T1, T2>(LifeTimeOptions lifeTimeOption)
        {
            if (iocMap.ContainsKey(typeof (T1)))
            {
                throw new Exception(string.Format("Type {0} already registered.", typeof (T1).FullName));
            }
            ResolvedTypeWithLifeTimeOptions targetType = new ResolvedTypeWithLifeTimeOptions(typeof (T2),
                                                                                             lifeTimeOption);
            iocMap.Add(typeof (T1), targetType);
        }

        public T Resolve<T>()
        {
            return (T) Resolve(typeof (T));
        }

        public object Resolve(Type typeToResolve)
        {
            // Find the registered type for typeToResolve
            if (!iocMap.ContainsKey(typeToResolve))
                throw new Exception(string.Format("Can't resolve {0}.Type is not registered.", typeToResolve.FullName));

            ResolvedTypeWithLifeTimeOptions resolvedType = iocMap[typeToResolve];

            // Step-1: If LifeTimeOption is ContainerControlled and there is 
            //already an instance created then return the created instance.
            if (resolvedType.LifeTimeOption ==
                LifeTimeOptions.ContainerControlledLifeTimeOption&&
                resolvedType.InstanceValue != null)
                return resolvedType.InstanceValue;

            // Try to construct the object
            // Step-2: find the constructor 
            //(ideally first constructor if multiple constructors present for the type)
            ConstructorInfo ctorInfo = resolvedType.ResolvedType.GetConstructors().First();

            // Step-3: find the parameters for the constructor and try to resolve those
            List<ParameterInfo> paramsInfo = ctorInfo.GetParameters().ToList();
            List<object> resolvedParams = new List<object>();
            foreach (ParameterInfo param in paramsInfo)
            {
                Type t = param.ParameterType;
                object res = Resolve(t);
                resolvedParams.Add(res);
            }

            // Step-4: using reflection invoke constructor to create the object
            object retObject = ctorInfo.Invoke(resolvedParams.ToArray());

            resolvedType.InstanceValue = retObject;

            return retObject;
        }
    }

    class Program
    {
        static void Main(string[] args)
        {
            Container container = new Container();

            DIRegistration(container);

            Copy copy = new Copy(container.Resolve<IReader>(),container.Resolve<IWriter>());
            copy.DoWork();
            Console.ReadLine();

            Copy copy2 = new Copy(container.Resolve<IReader>(), container.Resolve<IWriter>());
            copy2.DoWork();
            Console.ReadLine();
        }

        private static void DIRegistration(Container container)
        {
            container.Register<IReader, ReadKeyboard>(LifeTimeOptions.ContainerControlledLifeTimeOption);
            container.Register<IWriter, WritePrinter>(LifeTimeOptions.TransientLifeTimeOption);
        }
    }
}

程序运行如下:

至此,正文完结。

参考:

忽然想起一句话,不知是在哪里看到的了,大概意思是:不能用自己语言讲清楚的东西---你没掌握,技术这个东西不存在所谓的“只可意会不可言传”。

希望对你有帮助,老鸟、大虾、高手等绕过,轻拍~

 

Update:请关注后续博文:MEF随笔索引

posted @ 2013-06-24 14:42  DebugLZQ  阅读(9756)  评论(1编辑  收藏  举报