摘要: AssetBundle的几种加载方式 一:load byte as bundle UnityWebRequest webBBLoadRequest = UnityWebRequest.Get(path); yield return webBBLoadRequest.SendWebRequest(); 阅读全文
posted @ 2020-02-13 17:25 GamesClient 阅读(630) 评论(0) 推荐(0) 编辑
摘要: 拼接路径: string destination = Path.Combine(Application.dataPath, AssetBundleConfig.AssetsFolderName); 获取路径下文件: string[] files = Directory.GetFiles(dirPat 阅读全文
posted @ 2020-02-13 14:30 GamesClient 阅读(484) 评论(0) 推荐(0) 编辑