摘要: 1. 获取拖拽物体的路径 Object selectedObject = EditorGUILayout.ObjectField(selectedObject, typeof(Object)); if (selectedObject != null) { string assetPath = Ass 阅读全文
posted @ 2020-09-29 19:29 D个人笔记 阅读(126) 评论(0) 推荐(0) 编辑
摘要: void RotateCamera() { float h = Input.GetAxis("Mouse X"); //Debug.Log(h + "______________"); transform.RotateAround(transform.position, Vector3.up, h 阅读全文
posted @ 2020-09-29 16:55 D个人笔记 阅读(110) 评论(0) 推荐(0) 编辑