摘要:
1. 获取拖拽物体的路径 Object selectedObject = EditorGUILayout.ObjectField(selectedObject, typeof(Object)); if (selectedObject != null) { string assetPath = Ass 阅读全文
摘要:
void RotateCamera() { float h = Input.GetAxis("Mouse X"); //Debug.Log(h + "______________"); transform.RotateAround(transform.position, Vector3.up, h 阅读全文