C# 索引器 重载运算符 异常

索引器 :

  索引器类似于属性,可以让类的成员被快速访问,使用一个或多个参数可以索引到类中的成员

  声明:

    访问修饰符 数据类型 this [数据类型  索引参数]

    {

      get  { return  }

      set {字段=Value}

    }

    使用:对象名[ 索引参数 ]

 

class Z  
{  
        //可容纳100个整数的整数集  
        private long[] arr = new long[100];  
        //声明索引器  
        public long this[int index]  
        {  
            get 
            { //检查索引范围  
                if (index < 0 || index >= 100)  
                {  
                    return 0;  
                }  
                else 
                {  
                    return arr[index];  
                }  
            }  
            set 
            {  
                if (!(index < 0 || index >= 100))  
                {  
                    arr[index] = value;  
                }  
            }  
   }  




Z  z=new  z();  
z[0]=100;  
z[1]=101;  
Console.WriteLine(z[0]); 

 

如何在函数中抛出异常

   用throw 关键字

      下标号  超出   范围的异常  实例化

    new  IndexOutOfRangeException()

  一旦抛出异常,程序会终止在抛出异常的地方

 

  operator关键字

    重载运算符

    让我们自定义的数据类型可以通过运算符进行运算

    

    访问修饰符  static 返回类型  operator 运算符(参数)

    { 运算内容 以及返回结果 }

class Box
    {
        private double length;      // 长度
        private double breadth;     // 宽度
        private double height;      // 高度

        public double getVolume()
        {
            return length * breadth * height;
        }
        public void setLength( double len )
        {
            length = len;
        }

        public void setBreadth( double bre )
        {
            breadth = bre;
        }

        public void setHeight( double hei )
        {
            height = hei;
        }
        // 重载 + 运算符来把两个 Box 对象相加
        public static Box operator+ (Box b, Box c)
        {
            Box box = new Box();
            box.length = b.length + c.length;
            box.breadth = b.breadth + c.breadth;
            box.height = b.height + c.height;
            return box;
        }

        public static bool operator == (Box lhs, Box rhs)
        {
            bool status = false;
            if (lhs.length == rhs.length && lhs.height == rhs.height
                    && lhs.breadth == rhs.breadth)
            {
                status = true;
            }
            return status;
        }
        public static bool operator !=(Box lhs, Box rhs)
        {
            bool status = false;
            if (lhs.length != rhs.length || lhs.height != rhs.height
                    || lhs.breadth != rhs.breadth)
            {
                status = true;
            }
            return status;
        }
        public static bool operator <(Box lhs, Box rhs)
        {
            bool status = false;
            if (lhs.length < rhs.length && lhs.height                < rhs.height && lhs.breadth < rhs.breadth)
            {
                status = true;
            }
            return status;
        }        public static bool operator >(Box lhs, Box rhs)
        {
            bool status = false;
            if (lhs.length > rhs.length && lhs.height
                    > rhs.height && lhs.breadth > rhs.breadth)
            {
                status = true;
            }
            return status;
        }

        public static bool operator <=(Box lhs, Box rhs)
        {
            bool status = false;
            if (lhs.length <= rhs.length && lhs.height                <= rhs.height && lhs.breadth <= rhs.breadth)
            {
                status = true;
            }
            return status;
        }        public static bool operator >=(Box lhs, Box rhs)
        {
            bool status = false;
            if (lhs.length >= rhs.length && lhs.height
                    >= rhs.height && lhs.breadth >= rhs.breadth)
            {
                status = true;
            }
            return status;
        }
        public override string ToString()
        {
            return String.Format("({0}, {1}, {2})", length, breadth, height);
        }

    }

    class Tester
    {
        static void Main(string[] args)
        {
            Box Box1 = new Box();          // 声明 Box1,类型为 Box
            Box Box2 = new Box();          // 声明 Box2,类型为 Box
            Box Box3 = new Box();          // 声明 Box3,类型为 Box
            Box Box4 = new Box();
            double volume = 0.0;   // 体积

            // Box1 详述
            Box1.setLength(6.0);
            Box1.setBreadth(7.0);
            Box1.setHeight(5.0);

            // Box2 详述
            Box2.setLength(12.0);
            Box2.setBreadth(13.0);
            Box2.setHeight(10.0);

            // 使用重载的 ToString() 显示两个盒子
            Console.WriteLine("Box1: {0}", Box1.ToString());
            Console.WriteLine("Box2: {0}", Box2.ToString());

            // Box1 的体积
            volume = Box1.getVolume();
            Console.WriteLine("Box1 的体积: {0}", volume);

            // Box2 的体积
            volume = Box2.getVolume();
            Console.WriteLine("Box2 的体积: {0}", volume);

            // 把两个对象相加
            Box3 = Box1 + Box2;
            Console.WriteLine("Box3: {0}", Box3.ToString());
            // Box3 的体积
            volume = Box3.getVolume();
            Console.WriteLine("Box3 的体积: {0}", volume);

            //comparing the boxes
            if (Box1 > Box2)
                Console.WriteLine("Box1 大于 Box2");
            else
                Console.WriteLine("Box1 不大于 Box2");
            if (Box1 < Box2)           Console.WriteLine("Box1 小于 Box2");
            else           Console.WriteLine("Box1 不小于 Box2");
            if (Box1 >= Box2)
                Console.WriteLine("Box1 大于等于 Box2");
            else
                Console.WriteLine("Box1 不大于等于 Box2");
            if (Box1 <= Box2)           Console.WriteLine("Box1 小于等于 Box2");
            else           Console.WriteLine("Box1 不小于等于 Box2");
            if (Box1 != Box2)           Console.WriteLine("Box1 不等于 Box2");
            else           Console.WriteLine("Box1 等于 Box2");
            Box4 = Box3;
            if (Box3 == Box4)           Console.WriteLine("Box3 等于 Box4");
            else           Console.WriteLine("Box3 不等于 Box4");
            Console.ReadKey();
        }
    }
posted @ 2019-12-25 14:15  D个人笔记  阅读(268)  评论(0编辑  收藏  举报