摘要: using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine.UI; [AddComponentMenu("UI/Effects/Gradient")] public class Gradient : BaseVertexEffect { [Seriali... 阅读全文
posted @ 2017-06-28 08:41 CocomoNo1 阅读(527) 评论(0) 推荐(0) 编辑
摘要: ///模型从不透明变成透明直至消失 using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class TestClass : MonoBehaviour { private float tempTime; public... 阅读全文
posted @ 2017-06-28 08:38 CocomoNo1 阅读(417) 评论(0) 推荐(0) 编辑