摘要: using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; [RequireComponent(typeof(Image))] public class DragMe : MonoBehaviour, IBeginDragHandler, IDragHandler,IEndDragHandler { ... 阅读全文
posted @ 2016-08-09 15:20 CocomoNo1 阅读(293) 评论(0) 推荐(0) 编辑