摘要:
using UnityEngine; using System.Collections; using UnityEngine.EventSystems; public class EventTriggerListener : UnityEngine.EventSystems.EventTrigger { public delegate void VoidDelegate(GameOb... 阅读全文
摘要:
注:Paotai为大炮,所挂载的脚本为Move. using UnityEngine;using System.Collections; public class Move : MonoBehaviour{ public Transform TargetMove;//作为炮口的瞄准目标 privat 阅读全文