金山卫士UI原理解析(2)CBkWindow
2011-08-15 22:05 Clingingboy 阅读(1580) 评论(0) 编辑 收藏 举报
一.CBkWindow
CBkWindow相当于传统win32的窗体类,但并非每个窗体有一句柄,而是把把一个HWND当作一个容器
同时其还包含一个BkWnds,BkWnds是一个单例类,其包含多个CBkWindow
CBkWindow继承自CBkObject
1.共有属性
BKWIN_DECLARE_ATTRIBUTES_BEGIN()
BKWIN_STYLE_ATTRIBUTE("class", m_style, TRUE)
BKWIN_INT_ATTRIBUTE("id", m_uCmdID, FALSE)//, 0)
BKWIN_COLOR_ATTRIBUTE("crbg", m_style.m_crBg, FALSE)
BKWIN_COLOR_ATTRIBUTE("crtext", m_style.m_crText, FALSE)
BKWIN_FONT_ATTRIBUTE("font", m_style.m_ftText, FALSE)
BKWIN_TSTRING_ATTRIBUTE("href", m_strLinkUrl, FALSE)
BKWIN_TSTRING_ATTRIBUTE("tip", m_strToolTipText, FALSE)
BKWIN_ENUM_ATTRIBUTE("valign", UINT, TRUE)
BKWIN_ENUM_VALUE("top", VAlign_Top)
BKWIN_ENUM_VALUE("middle", VAlign_Middle)
BKWIN_ENUM_VALUE("bottom", VAlign_Bottom)
BKWIN_ENUM_END(m_uVAlign)
BKWIN_ENUM_ATTRIBUTE("align", UINT, TRUE)
BKWIN_ENUM_VALUE("left", Align_Left)
BKWIN_ENUM_VALUE("center", Align_Center)
BKWIN_ENUM_VALUE("right", Align_Right)
BKWIN_ENUM_END(m_uHAlign)
BKWIN_CUSTOM_ATTRIBUTE("pos", OnAttributePosChange)
BKWIN_INT_ATTRIBUTE("transparent", m_bTransparent, FALSE)//, 0)
BKWIN_DECLARE_ATTRIBUTES_END()
2.必要的消息
为重绘和控件定位等做准备
BKWIN_BEGIN_MSG_MAP()
MSG_WM_CREATE(OnCreate)
MSG_WM_PAINT(OnPaint)
MSG_WM_DESTROY(OnDestroy)
MSG_WM_WINDOWPOSCHANGED(OnWindowPosChanged)
MSG_WM_NCCALCSIZE(OnNcCalcSize)
MSG_WM_SHOWWINDOW(OnShowWindow)
BKWIN_END_MSG_MAP_BASE()
3.Load方法
其会解析每个xml的节点,并初始化CBkWindow的数据
4.OnPaint
BeforePaint用于获取style的样式
AfterPaint用于恢复原先样式信息.
BkStyle类定义了样式信息
void BeforePaint(CDCHandle &dc, BkDCPaint &BkDC)
{
HFONT /*hftOld = NULL, */hftDraw = NULL;
COLORREF /*crOld = CLR_INVALID, crOldBg = CLR_INVALID, */crDraw = CLR_INVALID;
/*int nOldBkMode = OPAQUE;*/
BkDC.rcClient = m_rcWindow;
BkDC.rcClient.DeflateRect(m_style.m_nMarginX, m_style.m_nMarginY);
if (!m_style.m_strSkinName.IsEmpty())
{
BkDC.bBkModeChanged = TRUE;
BkDC.nOldBkMode = dc.SetBkMode(TRANSPARENT);
}
if (CLR_INVALID != m_style.m_crBg)
{
BkDC.bBgColorChanged = TRUE;
BkDC.crOldBg = dc.SetBkColor(m_style.m_crBg);
}
if (m_style.m_ftText)
hftDraw = m_style.m_ftText;
if (m_style.m_crText != CLR_INVALID)
crDraw = m_style.m_crText;
if (IsDisabled(TRUE)/*BkWndState_Disable == (GetState() & BkWndState_Disable)*/)
{
if (m_style.m_crDisabledText != CLR_INVALID)
crDraw = m_style.m_crDisabledText;
}
else if (BkWndState_Hover == (GetState() & BkWndState_Hover))
{
if (m_style.m_ftHover)
hftDraw = m_style.m_ftHover;
if (m_style.m_crHoverText != CLR_INVALID)
crDraw = m_style.m_crHoverText;
}
if (hftDraw)
{
BkDC.bFontChanged = TRUE;
BkDC.hftOld = dc.SelectFont(hftDraw);
}
if (crDraw != CLR_INVALID)
{
BkDC.bTextColorChanged = TRUE;
BkDC.crOld = dc.SetTextColor(crDraw);
}
}
void AfterPaint(CDCHandle &dc, BkDCPaint &BkDC)
{
if (BkDC.bFontChanged)
dc.SelectFont(BkDC.hftOld);
if (BkDC.bTextColorChanged)
dc.SetTextColor(BkDC.crOld);
if (BkDC.bBkModeChanged)
dc.SetBkMode(BkDC.nOldBkMode);
if (BkDC.bBgColorChanged)
dc.SetBkColor(BkDC.crOldBg);
}
// Draw inner text default
void OnPaint(CDCHandle dc)
{
BkDCPaint BkDC;
BeforePaint(dc, BkDC);
dc.DrawText(m_strInnerText, m_strInnerText.GetLength(), BkDC.rcClient, m_style.m_nTextAlign);
AfterPaint(dc, BkDC);
}
二.BkStyle
同skin一样,也是从xml载入资源
<style>
<class name=mainhead skin=mainbghead font=0000 crtext=000000 crbg=FBFCFD/>
<class name=mainbody skin=mainbgbody font=0000 crtext=FFFFFF crbg=FBFCFD x-margin=7/>
<class name=mainfoot skin=mainbgfoot font=0000 crtext=000000 crbg=FBFCFD x-margin=10 y-margin=1/>
<class name=msgboxhead skin=msgboxhead font=0000 crtext=000000 crbg=FBFCFD/>
<class name=msgboxbody skin=msgboxbody font=0000 crtext=000000 crbg=FBFCFD/>
<class name=msgboxfoot skin=msgboxfoot font=0000 crtext=000000 crbg=FBFCFD/>
<class name=dlgbody skin=dlgbody font=0000 crtext=000000 crbg=FBFCFD/>
<class name=dlgfoot skin=dlgfoot font=0000 crtext=000000 crbg=FBFCFD/>
<class name=linktext font=0002 hoverfont=0002 crtext=3064A5 crhover=FF0000 cursor=hand/>
<class name=linktext2 crtext=3064A5 crhover=FF0000 cursor=hand/>
<class name=linktext3 font=0002 hoverfont=0002 crtext=0051E5 crhover=FF0000 cursor=hand/>
…
</style>