Visual C++ 2011-5-6
2011-05-09 22:17 Clingingboy 阅读(505) 评论(0) 编辑 收藏 举报一.C++友元
1.友元函数
#include <iostream>
using namespace std;
class Point
{
friend void ChangePrivate( Point & );
public:
Point( void ) : m_i(0) {}
void PrintPrivate( void ){cout << m_i << endl; }
private:
int m_i;
};
void ChangePrivate ( Point &i ) { i.m_i++; }
int main()
{
Point sPoint;
sPoint.PrintPrivate();
ChangePrivate(sPoint);
sPoint.PrintPrivate();
}
2.友元类
#include <iostream>
using namespace std;
class YourClass {
friend class YourOtherClass; // Declare a friend class
public:
YourClass() : topSecret(0){}
void printMember() { cout << topSecret << endl; }
private:
int topSecret;
};
class YourOtherClass {
public:
void change( YourClass& yc, int x ){yc.topSecret = x;}
};
int main() {
YourClass yc1;
YourOtherClass yoc1;
yc1.printMember();
yoc1.change( yc1, 5 );
yc1.printMember();
}
二.C++局部类和嵌套类
http://www.cppblog.com/mzty/archive/2007/05/24/24766.html
三.operator new
参见这篇文章的内部链接
http://www.cppblog.com/Solstice/archive/2011/02/22/140410.html
http://www.cppblog.com/woaidongmao/archive/2010/06/29/118940.html
四.前置声明和头文件
http://blog.csdn.net/fallStones/archive/2011/03/22/6266632.aspx
五.匿名命名空间
http://blog.sina.com.cn/s/blog_48a4b1680100gdul.html
六.函数指针回调方法
犹如c#的委托
#include <string>
#include <iostream>
using namespace std;
typedef void (*action)(const string &);
void SayHello(const string &name)
{
cout << "hello,"+name <<endl;
}
int main()
{
action pf2 = SayHello;
pf2(string("terry"));
return 0;
}
参考:C++ Primer 7.9 指向函数的指针
http://wenku.baidu.com/view/b2b24d37ee06eff9aef80771.html
七.关于c++ 枚举
http://wenku.baidu.com/view/8c28fd4de518964bcf847cce.html
很不习惯,不可以重复,其实就是static常量