bzoj 4196 树链剖分
现在才回树链剖分好像很丢脸的样子哦。。 但是这个确实感觉是个很基础的东西呀。
#include<cstdio> #include<cmath> #include<cstring> #include<vector> #include<algorithm> //#include<bits/stdc++.h> #define LL long long #define LD long double #define ull unsigned long long #define fi first #define se second #define mk make_pair #define PLL pair<LL, LL> #define PLI pair<LL, int> #define PII pair<int, int> #define SZ(x) ((int)x.size()) #define ALL(x) (x).begin(), (x).end() #define fio ios::sync_with_stdio(false); cin.tie(0); using namespace std; const int N = 1e5 + 7; const int inf = 0x3f3f3f3f; const LL INF = 0x3f3f3f3f3f3f3f3f; const int mod = 998244353; const double eps = 1e-8; const double PI = acos(-1); template<class T, class S> inline void add(T &a, S b) {a += b; if(a >= mod) a -= mod;} template<class T, class S> inline void sub(T &a, S b) {a -= b; if(a < 0) a += mod;} template<class T, class S> inline bool chkmax(T &a, S b) {return a < b ? a = b, true : false;} template<class T, class S> inline bool chkmin(T &a, S b) {return a > b ? a = b, true : false;} //mt19937 rng(chrono::steady_clock::now().time_since_epoch().count()); int n, q; char op[20]; int head[N], etot; struct Edge { int to, nex; } e[N]; void addEdge(int u, int v) { e[etot].to = v; e[etot].nex = head[u]; head[u] = etot++; } struct SegmentTree { #define lson l, mid, rt << 1 #define rson mid + 1, r, rt << 1 | 1 int a[N << 2], lazy[N << 2]; void build(int l, int r, int rt) { lazy[rt] = -1; a[rt] = 0; if(l == r) return; int mid = l + r >> 1; build(lson); build(rson); } void push(int rt, int l, int r) { if(~lazy[rt]) { int mid = l + r >> 1; a[rt << 1] = (mid - l + 1) * lazy[rt]; a[rt << 1 | 1] = (r - mid) * lazy[rt]; lazy[rt << 1] = lazy[rt]; lazy[rt << 1 | 1] = lazy[rt]; lazy[rt] = -1; } } void update(int L, int R, int val, int l, int r, int rt) { if(R < l || r < L || R < L) return; if(L <= l && r <= R) { a[rt] = val * (r - l + 1); lazy[rt] = val; return; } push(rt, l, r); int mid = l + r >> 1; update(L, R, val, lson); update(L, R, val, rson); a[rt] = a[rt << 1] + a[rt << 1 | 1]; } int query(int L, int R, int l, int r, int rt) { if(R < l || r < L || R < L) return 0; if(L <= l && r <= R) return a[rt]; push(rt, l, r); int mid = l + r >> 1; return query(L, R, lson) + query(L, R, rson); } } Tree; int depth[N], top[N], son[N], sz[N], pa[N]; int in[N], ot[N], rk[N], idx; void dfs(int u, int fa) { pa[u] = fa; sz[u] = 1; depth[u] = depth[fa] + 1; for(int i = head[u]; ~i; i = e[i].nex) { int v = e[i].to; if(v == fa) continue; dfs(v, u); sz[u] += sz[v]; if(sz[son[u]] < sz[v]) { son[u] = v; } } } void dfs2(int u, int fa, int from) { in[u] = ++idx; rk[idx] = u; top[u] = from; if(son[u]) dfs2(son[u], u, from); for(int i = head[u]; ~i; i = e[i].nex) { int v = e[i].to; if(v == fa || v == son[u]) continue; dfs2(v, u, v); } ot[u] = idx; } int query1(int u) { int ans = 0; int fu = top[u]; while(fu) { ans += Tree.query(in[fu], in[u], 1, n, 1); u = pa[fu]; fu = top[u]; } return ans; } void update1(int u) { int fu = top[u]; while(fu) { Tree.update(in[fu], in[u], 1, 1, n, 1); u = pa[fu]; fu = top[u]; } } int query2(int u) { return Tree.query(in[u], ot[u], 1, n, 1); } void update2(int u) { Tree.update(in[u], ot[u], 0, 1, n, 1); } int main() { scanf("%d", &n); for(int i = 1; i <= n; i++) { head[i] = -1; } for(int i = 2; i <= n; i++) { int par; scanf("%d", &par); addEdge(++par, i); } dfs(1, 0); dfs2(1, 0, 1); Tree.build(1, n, 1); scanf("%d", &q); while(q--) { int u; scanf("%s%d", op, &u); u++; if(*op == 'i') { printf("%d\n", depth[u] - query1(u)); update1(u); } else { printf("%d\n", query2(u)); update2(u); } } return 0; } /* */