核心动画的使用 - 时钟

1、时钟

  • 1、QClockView.h

    @interface QClockView : UIView
    
    /// 创建时钟界面
    + (instancetype)q_clockViewWithFrame:(CGRect)frame;
    
    @end
    
  • 2、QClockView.m

    #define CLOCK_WIDTH self.bounds.size.width
    
    @interface QClockView ()
    
    // 表盘
    @property (nonatomic, strong) UIImageView *clockView;
    
    // 指针
    @property (nonatomic, strong) CALayer *secondLayer;
    @property (nonatomic, strong) CALayer *minuteLayer;
    @property (nonatomic, strong) CALayer *hourLayer;
    
    @end
    
    @implementation QClockView
    
    /// 创建时钟界面
    + (instancetype)q_clockViewWithFrame:(CGRect)frame {
    
        QClockView *clockView = [[self alloc] initWithFrame:frame];
        return clockView;
    }
    
    /// 初始化
    - (instancetype)initWithFrame:(CGRect)frame {
    if (self = [super initWithFrame:frame]) {
    
            // 添加表盘
            self.clockView = [[UIImageView alloc] init];
            self.clockView.image = [UIImage imageNamed:@"clock"];
            [self addSubview:self.clockView];
    
            // 添加定时器
            [NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(timeChange) userInfo:nil repeats:YES];
    
            [self timeChange];
        }
        return self;
    }
    
    /// 布局子控件
    - (void)layoutSubviews {
        [super layoutSubviews];
    
        self.clockView.frame = self.bounds;
    }
    
    // 定时器响应事件处理
    - (void)timeChange {
    
        // 获取当前的系统的时间
    
        // 获取当前日历对象
        NSCalendar *calendar = [NSCalendar currentCalendar];
    
        // 获取日期的组件:年月日小时分秒
        NSDateComponents  *cmp = [calendar components:NSCalendarUnitSecond |
                                                      NSCalendarUnitMinute |
                                                      NSCalendarUnitHour
                                                      fromDate:[NSDate date]];
    
        // 获取秒
        NSInteger second = cmp.second + 1;
    
        // 获取分
        NSInteger minute = cmp.minute;
    
        // 获取小时
        NSInteger hour = cmp.hour;
    
        // 计算秒针转多少度,一秒钟秒针转 6°
        CGFloat secondA = second * 6;
    
        // 计算分针转多少度,一分钟分针转 6°
        CGFloat minuteA = minute * 6;
    
        // 计算时针转多少度,一小时时针转 30°,每分钟时针转 0.5°
        CGFloat hourA = hour * 30 + minute * 0.5;
    
        // 旋转秒针,使用 layer 的隐式动画属性产生动画效果
        self.secondLayer.transform = CATransform3DMakeRotation(secondA / 180 * M_PI, 0, 0, 1);
    
        // 旋转分针
        self.minuteLayer.transform = CATransform3DMakeRotation(minuteA / 180 * M_PI, 0, 0, 1);
    
        // 旋转小时
        self.hourLayer.transform = CATransform3DMakeRotation(hourA / 180 * M_PI, 0, 0, 1);
    }
    
    // 添加秒针
    - (CALayer *)secondLayer {
    
        if (_secondLayer == nil) {
    
            _secondLayer = [CALayer layer];
            _secondLayer.backgroundColor = [UIColor redColor].CGColor;
    
            _secondLayer.anchorPoint = CGPointMake(0.5, 1);
            _secondLayer.position = CGPointMake(CLOCK_WIDTH * 0.5, CLOCK_WIDTH * 0.5);
            _secondLayer.bounds = CGRectMake(0, 0, 1, CLOCK_WIDTH * 0.5 - 20);
    
            [self.clockView.layer addSublayer:_secondLayer];
        }
        return _secondLayer;
    }
    
    // 添加分针
    - (CALayer *)minuteLayer {
    
        if (_minuteLayer == nil) {
    
            _minuteLayer = [CALayer layer];
            _minuteLayer.backgroundColor = [UIColor blackColor].CGColor;
    
            _minuteLayer.anchorPoint = CGPointMake(0.5, 1);
            _minuteLayer.position = CGPointMake(CLOCK_WIDTH * 0.5, CLOCK_WIDTH * 0.5);
            _minuteLayer.bounds = CGRectMake(0, 0, 4, CLOCK_WIDTH * 0.5 - 20);
            _minuteLayer.cornerRadius = 2;
    
            [self.clockView.layer addSublayer:_minuteLayer];
        }
        return _minuteLayer;
    }
    
    // 添加时针
    - (CALayer *)hourLayer {
    
        if (_hourLayer == nil) {
    
            _hourLayer = [CALayer layer];
            _hourLayer.backgroundColor = [UIColor blackColor].CGColor;
    
            _hourLayer.anchorPoint = CGPointMake(0.5, 1);
            _hourLayer.position = CGPointMake(CLOCK_WIDTH * 0.5, CLOCK_WIDTH * 0.5);
            _hourLayer.bounds = CGRectMake(0, 0, 4, CLOCK_WIDTH * 0.5 - 40);
            _hourLayer.cornerRadius = 2;
    
            [self.clockView.layer addSublayer:_hourLayer];
        }
        return _hourLayer;
    }
    
    @end
    
  • 3、ViewController.m

    // 创建时钟界面
    QClockView *clockView = [QClockView q_clockViewWithFrame:CGRectMake(100, 100, 200, 200)];
    [self.view addSubview:clockView];
    
  • 4、效果

posted @ 2019-02-18 22:21  CH520  阅读(303)  评论(0编辑  收藏  举报