结构体嵌套

 1 //玩家 Player
 2 //玩家有属性门派(种族,阵营)
 3 
 4 #include<stdio.h>
 5 #include<stdlib.h>
 6 #include<string.h>
 7 
 8 struct Martial     //门派
 9 {
10     int id;            //门派 id
11     char name[50];     //门派m名称
12     int count;          //门派人数
13     char type[50];           //门派的类型 正派  中立  邪派
14 
15 
16 };
17 
18 struct Player
19 {
20     int id;
21     char name[50];  //玩家名称
22     char pass[50];  //玩家的登录密码
23     char sex[10];       //玩家性别   男 M   女 X
24 
25     struct Martial martial;      //玩家的门派
26 
27 
28 };
29 int main()
30 {
31     struct Player player = {1,"UZI","123456","M",{1,"RNG",500,"ADC"}};
32 
33     printf("%d\t %s\t %s\t %s\t %d\t %s\t %d\t %s\n",player.id,player.name,player.pass,player.sex,player.martial.id,player.martial.name,player.martial.count,player.martial.type);
34 
35 }

 

posted on 2021-07-28 08:30  Bytezero!  阅读(67)  评论(0编辑  收藏  举报