C#(自制简单音乐播放器源码)

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.IO;

namespace MusicPlayer
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }

        string[] musicPath = new string[10000];  //用于保存歌曲目录
        int musicCount = 0;

        private void Form1_Load(object sender, EventArgs e)
        {
            myPlyer.BeginInit();  //初始化
            myPlyer.settings.autoStart = true;  //自动播放
            myPlyer.settings.setMode("shuffle"false);  //顺序播放
            myPlyer.settings.enableErrorDialogs = true;
            myPlyer.settings.balance = 0;
            myPlyer.settings.mute = false;
            myPlyer.settings.volume = 100;  //声音设为最大
            btnBack.Enabled = false;  //声音不对
            btnForward.Enabled = false;  //声音不对
            btnBE.Enabled = false;  //无法暂停和开始
            ExitToolStripMenuItem.Enabled = false;  //无法退出
            ReplayToolStripMenuItem.Enabled = false;  //无法单曲循环
        

            if (File.Exists("listbox.txt"))  //如果存在播放列表,那么加载播放列表
            {
                StreamReader reader = new StreamReader("listbox.txt");
                try
                {
                    while (reader.Peek() != -1)
                    {
                        string filepath = reader.ReadLine();
                        if (File.Exists(filepath))
                        {
                            musicPath[musicCount++] = filepath;

                            string filename = Path.GetFileName(filepath);
                            listBox1.Items.Add(filename);  //listbox用来显示歌曲名
                            myPlyer.currentPlaylist.insertItem(myPlyer.currentPlaylist.count, myPlyer.newMedia(filepath));
                        }
                    }
                    listBox1.SelectedIndex = 0;
                }
                catch (Exception)
                {
                    listBox1.SelectedIndex = -1;
                    MessageBox.Show("加载播放列表失败!""提示", MessageBoxButtons.OK, MessageBoxIcon.Error);
                }
                finally
                {
                    reader.Close();
                }
            }

        }

        private void OpenToolStripMenuItem_Click(object sender, EventArgs e)  //打开音乐文件,但不加入到播放列表中
        {
            DialogResult dr = openFileDialog1.ShowDialog();

            if (dr == DialogResult.OK)
            {
                myPlyer.URL = openFileDialog1.FileName;
            }
        }

        private void ExitToolStripMenuItem_Click(object sender, EventArgs e)  //结束程序,但为什么不起作用?而共享此动作的btnExit却有作用?
        {
            myPlyer.Ctlcontrols.stop();
            myPlyer.close();
            Application.Exit();
        }

        private void AddSingleToolStripMenuItem_Click(object sender, EventArgs e)  //添加单首歌曲到播放列表中,"添加"按钮共享此事件
        {
            DialogResult dr = openFileDialog1.ShowDialog();

            if (dr == DialogResult.OK)
            {
                string filepath = openFileDialog1.FileName;
                string filename = Path.GetFileName(filepath);
                listBox1.Items.Add(filename);

                musicPath[musicCount++] = filepath;

                myPlyer.currentPlaylist.insertItem(myPlyer.currentPlaylist.count,myPlyer.newMedia(filepath));
            }
        }

        private void AddMoreToolStripMenuItem_Click(object sender, EventArgs e)  //添加选中的文件夹中的mp3文件到播放列表中
        {
            DialogResult dr = folderBrowserDialog1.ShowDialog();

            if (dr == DialogResult.OK)
            {
                string[] filepath = Directory.GetFiles(folderBrowserDialog1.SelectedPath);
                foreach (string s in filepath)
                {
                    if (Path.GetExtension(s) == ".mp3")
                    {
                        string filename = Path.GetFileName(s);
                        listBox1.Items.Add(filename);

                        musicPath[musicCount++] = s;

                        myPlyer.currentPlaylist.insertItem(myPlyer.currentPlaylist.count, myPlyer.newMedia(s));
                    }
                }
            }
        }

        private void listBox1_DoubleClick(object sender, EventArgs e)  //播放列表中选中的歌曲,随机播放状态下不起作用
        {
            int j = listBox1.SelectedIndex;
            if(listBox1.Items.Count>0)
            {
                myPlyer.Ctlcontrols.playItem(myPlyer.currentPlaylist.get_Item(j));
            }
        }

      
        private void Form1_FormClosing(object sender, FormClosingEventArgs e)  //退出程序的动作
        {
            myPlyer.Ctlcontrols.stop();
            myPlyer.close();  //关闭播放器

            StreamWriter writer = new StreamWriter("listbox.txt"false, Encoding.Unicode);  //保存播放列表
            for (int i = 0; i <=musicCount-1; i++)
                {
                    if (musicPath[i] != string.Empty)
                    {
                        writer.WriteLine(musicPath[i]);
                    }
                }
             writer.Close();
        }

        private void axWindowsMediaPlayer1_PlayStateChange(object sender, AxWMPLib._WMPOCXEvents_PlayStateChangeEvent e)  //显示播放状态
        {
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsPlaying)
            {
                label1.Text = "正在播放 " + myPlyer.currentMedia.sourceURL+"   "+myPlyer.currentMedia.durationString;
                string s = myPlyer.currentMedia.sourceURL;
                for (int i = 0; i < myPlyer.currentPlaylist.count; i++)
                {
                    if (listBox1.Items[i].ToString() == Path.GetFileName(s))
                    {
                        listBox1.SelectedIndex = i;
                        break;
                    }
                }
            }
         
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsBuffering)
            {
                label1.Text = "正在缓冲 " + myPlyer.currentMedia.sourceURL;
            }
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsPaused)
            {
                label1.Text = "暂停播放 " + myPlyer.currentMedia.sourceURL;
            }
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsWaiting)
            {
                label1.Text = "正在等待";
            }
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsStopped)
            {
                label1.Text = "播放停止";
            }
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsReady)
            {
                label1.Text = "准备就绪";
            }
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsScanForward)
            {
                label1.Text = "正在快进 " + myPlyer.currentMedia.sourceURL;
            }
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsScanReverse)
            {
                label1.Text = "正在快退 " + myPlyer.currentMedia.sourceURL;
            }
        }

        private void btnBE_Click(object sender, EventArgs e)  //暂停/开始,不起作用
        {
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsPlaying)
            {
                myPlyer.Ctlcontrols.pause();
            }
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsPaused)
            {
                myPlyer.Ctlcontrols.play();
            }
        }

        private void btnStop_Click(object sender, EventArgs e)  //停止播放
        {
            myPlyer.Ctlcontrols.stop();
        }

        private void btnSlient_Click(object sender, EventArgs e)  //静音
        {
            if (myPlyer.settings.mute == false)
            {
                myPlyer.settings.mute = true;
            }
            else
            {
                myPlyer.settings.mute = false;
            }
        }

        private void btnBack_Click(object sender, EventArgs e)  //快退,声音不对
        {
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsPlaying)
            {
                myPlyer.Ctlcontrols.fastReverse();
            }
        }

        private void btnForward_Click(object sender, EventArgs e)  //快进,声音不对
        {
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsPlaying)
            {
                myPlyer.Ctlcontrols.fastForward();
            }
        }

        private void btnPre_Click(object sender, EventArgs e)  //上一曲
        {
            if (listBox1.SelectedIndex != 0)
            {
                myPlyer.Ctlcontrols.previous();
            }
        }

        private void btnNext_Click(object sender, EventArgs e)  //下一曲
        {
            if (listBox1.SelectedIndex != listBox1.Items.Count - 1)
            {
                myPlyer.Ctlcontrols.next();
            }
        }

        private void btnPlay_Click(object sender, EventArgs e)  //双击播放列表中选中的歌曲
        {
            if(listBox1.Items.Count>0&&listBox1.SelectedIndex>=0)
            {
                myPlyer.Ctlcontrols.playItem(myPlyer.currentPlaylist.get_Item(listBox1.SelectedIndex));
            }
        }

        private void btRemove_Click(object sender, EventArgs e)  //将选中的歌曲移出播放列表
        {
            int i = listBox1.SelectedIndex;

            for (int j = 0; j < musicCount; j++)
            {
                if (Path.GetFileName(musicPath[j]) == listBox1.Items[i].ToString())
                {
                    musicPath[j] ="";
                }
            }

            if (listBox1.Items.Count > 0)
            {
                listBox1.Items.RemoveAt(i);
                myPlyer.currentPlaylist.removeItem(myPlyer.currentPlaylist.get_Item(i));
            }

            if (i == listBox1.Items.Count)
            {
                listBox1.SelectedIndex = listBox1.Items.Count-1;
            }
            else
            {
                listBox1.SelectedIndex = i;
            }
        }

        private void btnDelete_Click(object sender, EventArgs e)  //同上,并删除本地的音乐文件
        {
            if (MessageBox.Show("确定要删除文件吗?""提示", MessageBoxButtons.YesNo, MessageBoxIcon.Information) == DialogResult.Yes)
            {
                int i = listBox1.SelectedIndex;
                string s = myPlyer.currentPlaylist.get_Item(i).sourceURL;

                for (int j = 0; j < musicCount; j++)
                {
                    if (Path.GetFileName(musicPath[j]) == listBox1.Items[i].ToString())
                    {
                        musicPath[j] ="";
                    }
                }

                if (listBox1.Items.Count > 0)
                {
                    listBox1.Items.RemoveAt(i);
                    myPlyer.currentPlaylist.removeItem(myPlyer.currentPlaylist.get_Item(i));
                }

                if (i == listBox1.Items.Count)
                {
                    listBox1.SelectedIndex = listBox1.Items.Count - 1;
                }
                else
                {
                    listBox1.SelectedIndex = i;
                }

                try
                {
                    File.Delete(s);
                }
                catch (Exception)
                {
                    MessageBox.Show("删除文件失败!""提示", MessageBoxButtons.OK, MessageBoxIcon.Information);
                }
            }

        }

        private void delAllToolStripMenuItem_Click(object sender, EventArgs e)  //清空播放列表
        {
            myPlyer.Ctlcontrols.stop();  //先停止播放器
            listBox1.Items.Clear();  //清空listbox
            myPlyer.currentPlaylist.clear();  //清空播放列表

            for (int j = 0; j < musicCount; j++)
            {
                    musicPath[j] = ""
            }
        }

        private void Form1_KeyPress(object sender, KeyPressEventArgs e)
        {
            if (char.Equals(e.KeyChar, ' '))
            {
                if (myPlyer.playState == WMPLib.WMPPlayState.wmppsPlaying)
                {
                    myPlyer.Ctlcontrols.pause();
                }
            }
        }

        private void SToolStripMenuItem_Click(object sender, EventArgs e) //顺序播放,默认
        {
            myPlyer.settings.playCount = 1;
            myPlyer.currentPlaylist.clear();

            for(int j=0;j<musicCount;j++)
            {
                if(musicPath[j]!=string.Empty)
                {
                    myPlyer.currentPlaylist.insertItem(myPlyer.currentPlaylist.count,myPlyer.newMedia(musicPath[j]));
                }
            }
           
            myPlyer.settings.setMode("shuffle"false);
            myPlyer.Ctlcontrols.playItem(myPlyer.currentPlaylist.get_Item(0));
        }

        private void ReplayToolStripMenuItem_Click(object sender, EventArgs e)  //单曲循环
        {
            myPlyer.settings.playCount = 1000;
        }

        private void RandomToolStripMenuItem_Click(object sender, EventArgs e)  //随机播放,重新建立当前播放列表
        {
            myPlyer.settings.playCount = 1;
            myPlyer.Ctlcontrols.stop();

            myPlyer.currentPlaylist.clear();

            Random rd = new Random(DateTime.Now.Millisecond);

            for (int i = 0; i < 1000; i++)
            {
                int j = rd.Next(0,musicCount - 1);

                if (musicPath[j] != string.Empty)
                {
                    myPlyer.currentPlaylist.insertItem(myPlyer.currentPlaylist.count, myPlyer.newMedia(musicPath[j]));
                }
            }

            myPlyer.Ctlcontrols.playItem(myPlyer.currentPlaylist.get_Item(0));

        }
    }
}


(发现一个Bug,以下是修复完成后的结果)

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.IO;

namespace MusicPlayer
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }

        string[] musicPath = new string[10000];  //用于保存歌曲目录
        int musicCount = 0;

        private void Form1_Load(object sender, EventArgs e)
        {
            myPlyer.BeginInit();  //初始化
            myPlyer.settings.autoStart = true;  //自动播放
            myPlyer.settings.setMode("shuffle"false);  //顺序播放
            myPlyer.settings.enableErrorDialogs = true;
            myPlyer.settings.balance = 0;
            myPlyer.settings.mute = false;
            myPlyer.settings.volume = 100;  //声音设为最大
            btnBack.Enabled = false;  //声音不对
            btnForward.Enabled = false;  //声音不对
            btnBE.Enabled = false;  //无法暂停和开始
            ExitToolStripMenuItem.Enabled = false;  //无法退出
            ReplayToolStripMenuItem.Enabled = false;  //无法单曲循环
        

            if (File.Exists("listbox.txt"))  //如果存在播放列表,那么加载播放列表
            {
                StreamReader reader = new StreamReader("listbox.txt");
                try
                {
                    while (reader.Peek() != -1)
                    {
                        string filepath = reader.ReadLine();
                        if (File.Exists(filepath))
                        {
                            musicPath[musicCount++] = filepath;

                            string filename = Path.GetFileName(filepath);
                            listBox1.Items.Add(filename);  //listbox用来显示歌曲名
                            myPlyer.currentPlaylist.insertItem(myPlyer.currentPlaylist.count, myPlyer.newMedia(filepath));
                        }
                    }
                    listBox1.SelectedIndex = 0;
                }
                catch (Exception)
                {
                    listBox1.SelectedIndex = -1;
                    MessageBox.Show("加载播放列表失败!""提示", MessageBoxButtons.OK, MessageBoxIcon.Error);
                }
                finally
                {
                    reader.Close();
                }
            }

        }

        private void OpenToolStripMenuItem_Click(object sender, EventArgs e)  //打开音乐文件,但不加入到播放列表中
        {
            DialogResult dr = openFileDialog1.ShowDialog();

            if (dr == DialogResult.OK)
            {
                myPlyer.URL = openFileDialog1.FileName;
            }
        }

        private void ExitToolStripMenuItem_Click(object sender, EventArgs e)  //结束程序,但为什么不起作用?而共享此动作的btnExit却有作用?
        {
            myPlyer.Ctlcontrols.stop();
            myPlyer.close();
            Application.Exit();
        }

        private void AddSingleToolStripMenuItem_Click(object sender, EventArgs e)  //添加单首歌曲到播放列表中,"添加"按钮共享此事件
        {
            DialogResult dr = openFileDialog1.ShowDialog();

            if (dr == DialogResult.OK)
            {
                string filepath = openFileDialog1.FileName;
                string filename = Path.GetFileName(filepath);
                listBox1.Items.Add(filename);

                musicPath[musicCount++] = filepath;

                myPlyer.currentPlaylist.insertItem(myPlyer.currentPlaylist.count,myPlyer.newMedia(filepath));
            }
        }

        private void AddMoreToolStripMenuItem_Click(object sender, EventArgs e)  //添加选中的文件夹中的mp3文件到播放列表中
        {
            DialogResult dr = folderBrowserDialog1.ShowDialog();

            if (dr == DialogResult.OK)
            {
                string[] filepath = Directory.GetFiles(folderBrowserDialog1.SelectedPath);
                foreach (string s in filepath)
                {
                    if (Path.GetExtension(s) == ".mp3")
                    {
                        string filename = Path.GetFileName(s);
                        listBox1.Items.Add(filename);

                        musicPath[musicCount++] = s;

                        myPlyer.currentPlaylist.insertItem(myPlyer.currentPlaylist.count, myPlyer.newMedia(s));
                    }
                }
            }
        }

        private void listBox1_DoubleClick(object sender, EventArgs e)  //播放列表中选中的歌曲,随机播放状态下不起作用
        {
            int j = listBox1.SelectedIndex;
            if(listBox1.Items.Count>0)
            {
                myPlyer.Ctlcontrols.playItem(myPlyer.currentPlaylist.get_Item(j));
            }
        }

      
        private void Form1_FormClosing(object sender, FormClosingEventArgs e)  //退出程序的动作
        {
            myPlyer.Ctlcontrols.stop();
            myPlyer.close();  //关闭播放器

            StreamWriter writer = new StreamWriter("listbox.txt"false, Encoding.Unicode);  //保存播放列表
            for (int i = 0; i <=musicCount-1; i++)
                {
                    if (musicPath[i] != string.Empty)
                    {
                        writer.WriteLine(musicPath[i]);
                    }
                }
             writer.Close();
        }

        private void axWindowsMediaPlayer1_PlayStateChange(object sender, AxWMPLib._WMPOCXEvents_PlayStateChangeEvent e)  //显示播放状态
        {
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsPlaying)
            {
                label1.Text = "正在播放 " + myPlyer.currentMedia.sourceURL+"   "+myPlyer.currentMedia.durationString;
                string s = myPlyer.currentMedia.sourceURL;
                for (int i = 0; i < myPlyer.currentPlaylist.count; i++)
                {
                    if (listBox1.Items[i].ToString() == Path.GetFileName(s))
                    {
                        listBox1.SelectedIndex = i;
                        break;
                    }
                }
            }
         
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsBuffering)
            {
                label1.Text = "正在缓冲 " + myPlyer.currentMedia.sourceURL;
            }
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsPaused)
            {
                label1.Text = "暂停播放 " + myPlyer.currentMedia.sourceURL;
            }
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsWaiting)
            {
                label1.Text = "正在等待";
            }
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsStopped)
            {
                label1.Text = "播放停止";
            }
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsReady)
            {
                label1.Text = "准备就绪";
            }
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsScanForward)
            {
                label1.Text = "正在快进 " + myPlyer.currentMedia.sourceURL;
            }
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsScanReverse)
            {
                label1.Text = "正在快退 " + myPlyer.currentMedia.sourceURL;
            }
        }

        private void btnBE_Click(object sender, EventArgs e)  //暂停/开始,不起作用
        {
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsPlaying)
            {
                myPlyer.Ctlcontrols.pause();
            }
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsPaused)
            {
                myPlyer.Ctlcontrols.play();
            }
        }

        private void btnStop_Click(object sender, EventArgs e)  //停止播放
        {
            myPlyer.Ctlcontrols.stop();
        }

        private void btnSlient_Click(object sender, EventArgs e)  //静音
        {
            if (myPlyer.settings.mute == false)
            {
                myPlyer.settings.mute = true;
            }
            else
            {
                myPlyer.settings.mute = false;
            }
        }

        private void btnBack_Click(object sender, EventArgs e)  //快退,声音不对
        {
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsPlaying)
            {
                myPlyer.Ctlcontrols.fastReverse();
            }
        }

        private void btnForward_Click(object sender, EventArgs e)  //快进,声音不对
        {
            if (myPlyer.playState == WMPLib.WMPPlayState.wmppsPlaying)
            {
                myPlyer.Ctlcontrols.fastForward();
            }
        }

        private void btnPre_Click(object sender, EventArgs e)  //上一曲
        {
            if (listBox1.SelectedIndex != 0)
            {
                myPlyer.Ctlcontrols.previous();
            }
        }

        private void btnNext_Click(object sender, EventArgs e)  //下一曲
        {
            if (listBox1.SelectedIndex != listBox1.Items.Count - 1)
            {
                myPlyer.Ctlcontrols.next();
            }
        }

        private void btnPlay_Click(object sender, EventArgs e)  //双击播放列表中选中的歌曲
        {
            if(listBox1.Items.Count>0&&listBox1.SelectedIndex>=0)
            {
                myPlyer.Ctlcontrols.playItem(myPlyer.currentPlaylist.get_Item(listBox1.SelectedIndex));
            }
        }

        private void btRemove_Click(object sender, EventArgs e)  //将选中的歌曲移出播放列表
        {
            int i = listBox1.SelectedIndex;

            for (int j = 0; j < musicCount; j++)
            {
                if (Path.GetFileName(musicPath[j]) == listBox1.Items[i].ToString())
                {
                    musicPath[j] ="";
                }
            }

            if (listBox1.Items.Count > 0)
            {
                for (int j = 0; j < myPlyer.currentPlaylist.count; j++)
                {
                    if (listBox1.Items[i].ToString() == Path.GetFileName(myPlyer.currentPlaylist.get_Item(j).sourceURL))
                        myPlyer.currentPlaylist.removeItem(myPlyer.currentPlaylist.get_Item(j));
                }
                listBox1.Items.RemoveAt(i);
            }

            if (i == listBox1.Items.Count)
            {
                listBox1.SelectedIndex = listBox1.Items.Count-1;
            }
            else
            {
                listBox1.SelectedIndex = i;
            }
        }

        private void btnDelete_Click(object sender, EventArgs e)  //同上,并删除本地的音乐文件
        {
            if (MessageBox.Show("确定要删除文件吗?""提示", MessageBoxButtons.YesNo, MessageBoxIcon.Information) == DialogResult.Yes)
            {
                int i = listBox1.SelectedIndex;
                string s = myPlyer.currentPlaylist.get_Item(i).sourceURL;

                for (int j = 0; j < musicCount; j++)
                {
                    if (Path.GetFileName(musicPath[j]) == listBox1.Items[i].ToString())
                    {
                        musicPath[j] ="";
                    }
                }

                if (listBox1.Items.Count > 0)
                {
                    for (int j = 0; j < myPlyer.currentPlaylist.count; j++)
                    {
                        if (listBox1.Items[i].ToString() == Path.GetFileName(myPlyer.currentPlaylist.get_Item(j).sourceURL))
                            myPlyer.currentPlaylist.removeItem(myPlyer.currentPlaylist.get_Item(j));
                    }
                    listBox1.Items.RemoveAt(i);
                }

                if (i == listBox1.Items.Count)
                {
                    listBox1.SelectedIndex = listBox1.Items.Count - 1;
                }
                else
                {
                    listBox1.SelectedIndex = i;
                }

                try
                {
                    File.Delete(s);
                }
                catch (Exception)
                {
                    MessageBox.Show("删除文件失败!""提示", MessageBoxButtons.OK, MessageBoxIcon.Information);
                }
            }

        }

        private void delAllToolStripMenuItem_Click(object sender, EventArgs e)  //清空播放列表
        {
            myPlyer.Ctlcontrols.stop();  //先停止播放器
            listBox1.Items.Clear();  //清空listbox
            myPlyer.currentPlaylist.clear();  //清空播放列表

            for (int j = 0; j < musicCount; j++)
            {
                    musicPath[j] = ""
            }
        }

        private void Form1_KeyPress(object sender, KeyPressEventArgs e)
        {
            if (char.Equals(e.KeyChar, ' '))
            {
                if (myPlyer.playState == WMPLib.WMPPlayState.wmppsPlaying)
                {
                    myPlyer.Ctlcontrols.pause();
                }
            }
        }

        private void SToolStripMenuItem_Click(object sender, EventArgs e) //顺序播放,默认
        {
            myPlyer.settings.playCount = 1;
            myPlyer.currentPlaylist.clear();

            for(int j=0;j<musicCount;j++)
            {
                if(musicPath[j]!=string.Empty)
                {
                    myPlyer.currentPlaylist.insertItem(myPlyer.currentPlaylist.count,myPlyer.newMedia(musicPath[j]));
                }
            }
           
            myPlyer.settings.setMode("shuffle"false);
            myPlyer.Ctlcontrols.playItem(myPlyer.currentPlaylist.get_Item(0));
        }

        private void ReplayToolStripMenuItem_Click(object sender, EventArgs e)  //单曲循环
        {
            myPlyer.settings.playCount = 1000;
        }

        private void RandomToolStripMenuItem_Click(object sender, EventArgs e)  //随机播放,重新建立当前播放列表
        {
            myPlyer.settings.playCount = 1;
            myPlyer.Ctlcontrols.stop();

            myPlyer.currentPlaylist.clear();

            Random rd = new Random(DateTime.Now.Millisecond);

            for (int i = 0; i < 1000; i++)
            {
                int j = rd.Next(0,musicCount - 1);

                if (musicPath[j] != string.Empty)
                {
                    myPlyer.currentPlaylist.insertItem(myPlyer.currentPlaylist.count, myPlyer.newMedia(musicPath[j]));
                }
            }

            myPlyer.Ctlcontrols.playItem(myPlyer.currentPlaylist.get_Item(0));

        }
    }
} 
 
posted @ 2013-02-23 12:12  Bright Moon ‘ s Blog  阅读(1567)  评论(0编辑  收藏  举报