UDK Ocean Rendering WIP
摘要:
Still Gerstner Wave,DFT too slow. It's not easy to implement FFT in UDK without any modify in ENGINE. 阅读全文
posted @ 2013-06-10 20:32 Meta.Grfx 阅读(283) 评论(0) 推荐(0) 编辑
posted @ 2013-06-10 20:32 Meta.Grfx 阅读(283) 评论(0) 推荐(0) 编辑