Tick interface
Tick interface
LVGL needs a system tick to know elapsed time for animations and other tasks.
You need to call the lv_tick_inc(tick_period)
function periodically and provide the call period in milliseconds. For example, lv_tick_inc(1)
when calling every millisecond.
lv_tick_inc
should be called in a higher priority routine than lv_task_handler()
(e.g. in an interrupt) to precisely know the elapsed milliseconds even if the execution of lv_task_handler
takes more time.
With FreeRTOS lv_tick_inc
can be called in vApplicationTickHook
.
On Linux based operating systems (e.g. on Raspberry Pi) lv_tick_inc
can be called in a thread like below:
void * tick_thread (void *args)
{
while(1) {
usleep(5*1000); /*Sleep for 5 millisecond*/
lv_tick_inc(5); /*Tell LVGL that 5 milliseconds were elapsed*/
}
}
【推荐】国内首个AI IDE,深度理解中文开发场景,立即下载体验Trae
【推荐】编程新体验,更懂你的AI,立即体验豆包MarsCode编程助手
【推荐】抖音旗下AI助手豆包,你的智能百科全书,全免费不限次数
【推荐】轻量又高性能的 SSH 工具 IShell:AI 加持,快人一步
· 阿里最新开源QwQ-32B,效果媲美deepseek-r1满血版,部署成本又又又降低了!
· 开源Multi-agent AI智能体框架aevatar.ai,欢迎大家贡献代码
· Manus重磅发布:全球首款通用AI代理技术深度解析与实战指南
· 被坑几百块钱后,我竟然真的恢复了删除的微信聊天记录!
· AI技术革命,工作效率10个最佳AI工具