邻接表DFS&&BFS

  1 #include <stdio.h>
  2 #include <stdlib.h>
  3 #include <string.h>
  4 
  5 #define MaxVertexNodeNumSize 1000
  6 #define MaxVertexNodeNameSize 100
  7 
  8 struct VertexBodyNode
  9 {
 10     char VertexName[MaxVertexNodeNameSize];
 11     int ArcWeight;
 12     int VertexIndex;
 13     struct VertexBodyNode *Next;
 14 };
 15 
 16 struct VertexHeadNode
 17 {
 18     char VertexName[MaxVertexNodeNameSize];
 19     int VertexWeight;
 20     struct VertexBodyNode *Next;
 21 };
 22 
 23 struct _Graph
 24 {
 25     struct VertexHeadNode VertexHeadNodeList[MaxVertexNodeNumSize];
 26     int ArcNum,VertexNum;
 27 };
 28 
 29 //Real capacity is CircularQueueMaxSize -1
 30 #define CircularQueueMaxSize 1000
 31 
 32 typedef int ElementType;
 33 
 34 struct CircularQueue
 35 {
 36     ElementType QueueData[CircularQueueMaxSize];
 37     int Front;
 38     int Rear;
 39 };
 40 
 41 int CircularQueueIsEmpty(struct CircularQueue *Queue)
 42 {
 43     return (Queue -> Front == Queue -> Rear);
 44 }
 45 
 46 int CircularQueueIsFull(struct CircularQueue *Queue)
 47 {
 48     return ((Queue -> Rear + 1) % CircularQueueMaxSize == Queue -> Front);
 49 }
 50 
 51 struct CircularQueue *CircularQueueInit()
 52 {
 53     struct CircularQueue *Queue;
 54     Queue = malloc(sizeof(struct CircularQueue));
 55     
 56     Queue -> Front = Queue -> Rear = 0;
 57     
 58     return Queue;
 59 }
 60 
 61 //if Queue is full,return 1 
 62 int CircularQueueEnqueue(struct CircularQueue *Queue,ElementType ToBeEnqueue)
 63 {
 64     if(CircularQueueIsFull(Queue))
 65     {
 66         return 1;
 67     }
 68     else
 69     {
 70         Queue -> Rear = (Queue -> Rear + 1) % CircularQueueMaxSize;
 71         Queue -> QueueData[Queue -> Rear] = ToBeEnqueue;
 72     }
 73     return 0;
 74 }
 75 
 76 //if Queue is empty,return 1 
 77 ElementType CircularQueueTop(struct CircularQueue *Queue)
 78 {
 79     if(CircularQueueIsEmpty(Queue))
 80     {
 81         return ;
 82     }
 83     else
 84     {
 85         return Queue -> QueueData[(Queue -> Front + 1) % CircularQueueMaxSize];
 86     }
 87     return ;
 88 }
 89 
 90 //if Queue is empty,return 1 
 91 int CircularQueueDequeue(struct CircularQueue *Queue)
 92 {
 93     if(CircularQueueIsEmpty(Queue))
 94     {
 95         return 1;
 96     }
 97     else
 98     {
 99         Queue -> Front = (Queue -> Front + 1) % CircularQueueMaxSize;
100         return 0;
101     }
102 }
103 
104 int MakeCircularQueueEmpty(struct CircularQueue *Queue)
105 {
106     Queue -> Front = Queue -> Rear = 0;
107     
108     return 0;
109 }
110 
111 int CircularQueueDelete(struct CircularQueue *Queue)
112 {
113     free(Queue);
114     Queue = NULL;
115     return 0;
116 }
117 
118 int VertexName2Index(struct _Graph *UnsignedGraph,char *VName)
119 {
120     int i;
121     for(i = 0; i < UnsignedGraph -> VertexNum; i ++)
122     {
123         if(strcmp(UnsignedGraph -> VertexHeadNodeList[i].VertexName,VName)==0)
124         {
125             return i;
126         }
127     }
128     return -1;
129 }
130 
131 void AddOneArc(struct _Graph *UnsignedGraph,int ArcIndex_1,int ArcIndex_2,int AWeight)
132 {
133     struct VertexBodyNode *BNode_1 = malloc(sizeof(struct VertexBodyNode));
134     struct VertexBodyNode *BNode_2 = malloc(sizeof(struct VertexBodyNode));
135 
136     strcpy(BNode_1 -> VertexName,UnsignedGraph -> VertexHeadNodeList[ArcIndex_1].VertexName);
137     strcpy(BNode_2 -> VertexName,UnsignedGraph -> VertexHeadNodeList[ArcIndex_2].VertexName);
138     BNode_1 -> ArcWeight = AWeight;
139     BNode_2 -> ArcWeight = AWeight;
140     BNode_1 -> VertexIndex = ArcIndex_1;
141     BNode_2 -> VertexIndex = ArcIndex_2;
142     BNode_1 -> Next = BNode_2 -> Next = NULL;
143 
144     struct VertexBodyNode *TmpPointer;
145     TmpPointer = UnsignedGraph -> VertexHeadNodeList[ArcIndex_1].Next;
146     while(TmpPointer != NULL && TmpPointer -> Next != NULL)
147     {
148         TmpPointer = TmpPointer -> Next;
149     }
150     if(TmpPointer==NULL)
151     {
152         UnsignedGraph -> VertexHeadNodeList[ArcIndex_1].Next = BNode_2;
153     }
154     else
155     {
156         TmpPointer -> Next = BNode_2;
157     }
158 
159     TmpPointer = UnsignedGraph -> VertexHeadNodeList[ArcIndex_2].Next;
160     while(TmpPointer != NULL && TmpPointer -> Next != NULL)
161     {
162         TmpPointer = TmpPointer -> Next;
163     }
164     if(TmpPointer==NULL)
165     {
166         UnsignedGraph -> VertexHeadNodeList[ArcIndex_2].Next = BNode_1;
167     }
168     else
169     {
170         TmpPointer -> Next = BNode_1;
171     }
172 }
173 
174 struct _Graph *UGCreat(int ArcSum,int VertexSum)
175 {
176     int i,j;
177     struct _Graph *UnsignedGraph = malloc(sizeof(struct _Graph));
178     UnsignedGraph -> ArcNum = ArcSum;
179     UnsignedGraph -> VertexNum = VertexSum;
180 
181     for(i = 0; i < VertexSum; i ++)
182     {
183         scanf("%s %d",UnsignedGraph -> VertexHeadNodeList[i].VertexName,&UnsignedGraph -> VertexHeadNodeList[i].VertexWeight);
184     }
185 
186     for(i = 0; i < VertexSum; i ++)
187     {
188         UnsignedGraph -> VertexHeadNodeList[i].Next = NULL;
189     }
190 
191     for(i = 0; i < ArcSum; i ++)
192     {
193         char Arc_1[MaxVertexNodeNameSize];
194         char Arc_2[MaxVertexNodeNameSize];
195         int ArcIndex_1;
196         int ArcIndex_2;
197         int ArcWeight;
198 
199         scanf("%s %s %d",Arc_1,Arc_2,&ArcWeight);
200 
201         ArcIndex_1 = VertexName2Index(UnsignedGraph,Arc_1);
202         ArcIndex_2 = VertexName2Index(UnsignedGraph,Arc_2);
203 
204         AddOneArc(UnsignedGraph,ArcIndex_1,ArcIndex_2,ArcWeight);
205     }
206     return UnsignedGraph;
207 }
208 
209 void Travel(struct _Graph *UnsignedGraph)
210 {
211     char StartingPoint[MaxVertexNodeNameSize];
212     char OverPoint[MaxVertexNodeNameSize];
213 
214     printf("Input start and over\n");
215     scanf("%s %s",StartingPoint,OverPoint);
216 
217     int StartIndex = VertexName2Index(UnsignedGraph,StartingPoint);
218     int OverIndex = VertexName2Index(UnsignedGraph,OverPoint);
219 
220     struct VertexBodyNode *TmpPointer;
221     TmpPointer = UnsignedGraph -> VertexHeadNodeList[StartIndex].Next;
222     while(TmpPointer != NULL && TmpPointer -> Next != NULL)
223     {
224         if(OverIndex==TmpPointer -> VertexIndex)
225         {
226             printf("Distance:%d GetVertexPointSum:%d",TmpPointer->ArcWeight
227                    ,UnsignedGraph -> VertexHeadNodeList[StartIndex].VertexWeight+UnsignedGraph -> VertexHeadNodeList[OverIndex].VertexWeight);
228             break;
229         }
230         else
231         {
232             TmpPointer = TmpPointer -> Next;
233         }
234     }
235 }
236 
237 void _UGDFS(struct _Graph *UnsignedGraph,int *Visit,int Index)
238 {
239     Visit[Index] = 1;
240 //    printf("%s %d    ",UnsignedGraph -> VertexHeadNodeList[Index].VertexName,UnsignedGraph -> VertexHeadNodeList[Index].VertexWeight);
241     
242     struct VertexBodyNode *TmpPointer = UnsignedGraph -> VertexHeadNodeList[Index].Next;
243     while(TmpPointer)
244     {
245         if(!Visit[TmpPointer->VertexIndex])
246         {
247             printf("%s->%s\n",UnsignedGraph -> VertexHeadNodeList[Index].VertexName,UnsignedGraph -> VertexHeadNodeList[TmpPointer->VertexIndex].VertexName);
248             _UGDFS(UnsignedGraph,Visit,TmpPointer->VertexIndex);
249         }
250         TmpPointer = TmpPointer -> Next;
251     }
252 }
253 
254 void UnsignedGraphDFS(struct _Graph *UnsignedGraph)
255 {
256     int Visit[UnsignedGraph->VertexNum];
257     memset(Visit,0,sizeof(Visit));
258 
259     int i;
260     for(i = 0;i < UnsignedGraph->VertexNum;i ++)
261     {
262         if(!Visit[i])
263         {
264             _UGDFS(UnsignedGraph,Visit,i);
265         }
266     }
267 }
268 
269 void UnsignedGraphBFS(struct _Graph *UnsignedGraph)
270 {
271     int Visit[UnsignedGraph->VertexNum];
272     memset(Visit,0,sizeof(Visit));
273     
274     struct CircularQueue *Queue;
275     Queue = CircularQueueInit();
276     
277     int i;
278     for(i = 0;i < UnsignedGraph->VertexNum;i ++)
279     {
280         if(!Visit[i])
281         {
282             Visit[i] = 1;
283             //printf("%s %d    ",UnsignedGraph -> VertexHeadNodeList[i].VertexName,UnsignedGraph -> VertexHeadNodeList[i].VertexWeight);
284             CircularQueueEnqueue(Queue,i);
285             
286             while(!CircularQueueIsEmpty(Queue))
287             {
288                 int TmpIndex = CircularQueueTop(Queue);
289                 CircularQueueDequeue(Queue);
290                 struct VertexBodyNode *TmpPointer = UnsignedGraph -> VertexHeadNodeList[TmpIndex].Next;
291                 
292                 while(TmpPointer)
293                 {
294                     if(!Visit[TmpPointer->VertexIndex])
295                     {
296                         Visit[TmpPointer->VertexIndex] = 1;
297                     //    printf("%s %d    ",UnsignedGraph -> VertexHeadNodeList[TmpPointer->VertexIndex].VertexName,UnsignedGraph -> VertexHeadNodeList[TmpPointer->VertexIndex].VertexWeight);
298                         printf("%s->%s\n",UnsignedGraph -> VertexHeadNodeList[TmpIndex].VertexName,UnsignedGraph -> VertexHeadNodeList[TmpPointer->VertexIndex].VertexName);
299                         CircularQueueEnqueue(Queue,TmpPointer->VertexIndex);
300                     }
301                     TmpPointer = TmpPointer -> Next;
302                 }
303             } 
304         }
305     }
306 }
307 
308 int main()
309 {
310     struct _Graph *G = UGCreat(8,5);
311 
312     //Travel(G);
313     printf("\nDFS:\n");
314     UnsignedGraphDFS(G);
315     printf("\nBFS:\n");
316     UnsignedGraphBFS(G);
317     return 0;
318 }
319 
320 /*
321         beijing 18
322         zhengzhou 10
323         hefei 9
324         nanjing 12
325         guangzhou 14
326         beijing zhengzhou 7
327         beijing hefei 9
328         beijing nanjing 8
329         zhengzhou hefei 5
330         hefei nanjing 3
331         zhengzhou guangzhou 7
332         hefei guangzhou 8
333         nanjing guangzhou 6
334 */

 

posted @ 2018-08-05 22:00  Asurudo  阅读(290)  评论(0编辑  收藏  举报