摘要: Firing Mode Definition The Class of Projectile to spawn Returns the type of projectile to spawn Perform all logic associated with firing a shot Fires 阅读全文
posted @ 2017-07-09 17:53 ArHShRn 阅读(452) 评论(0) 推荐(0) 编辑
摘要: 目前正在翻看官方SRC 收获如下 [class'Weapon'] simulated function CalcWeaponFire(vector StartTrace, vector EndTrace, optional out array<ImpactInfo> ImpactList, opti 阅读全文
posted @ 2017-07-09 01:41 ArHShRn 阅读(600) 评论(0) 推荐(0) 编辑
摘要: 待拓展功能:第一针效率100%,第二针+10%,第三针+20%;对于HMT401来说三针总共效率增加130% -- 原理: 扩展Mutator,利用 function ModifyPlayer(Pawn Other) 对每个 调用RestartPlayer() 进行自定义 其中对于回血的代码,Pha 阅读全文
posted @ 2017-07-09 01:40 ArHShRn 阅读(430) 评论(0) 推荐(0) 编辑