摘要: //加载后的物体——仅携带顶点信息public class LoadedObjectVertexOnly{ int mProgram;//自定义渲染管线着色器程序id int muMVPMatrixHandle;//总变换矩阵引用 int maPositionHandle; //... 阅读全文
posted @ 2015-06-22 23:16 Anzhongliu 阅读(158) 评论(0) 推荐(0) 编辑
摘要: public void drawSelf(int textureId0,int textureId1){ MatrixState.pushMatrix(); MatrixState.scale(SPIRIT_SCALE,SPIRIT_SCALE,SPIRIT_SCALE); MatrixS... 阅读全文
posted @ 2015-06-22 22:22 Anzhongliu 阅读(438) 评论(0) 推荐(0) 编辑