Tailing effects拖尾效果

   _streak = MotionStreak::create(0.4, 1, 15, Color3B(255,255,255), "streak.png");
    _streak->setBlendFunc(BlendFunc::ADDITIVE);
    _player->setTrail(_streak);
    addChild(_streak,3);

posted @ 2016-02-25 19:53  Anzhongliu  阅读(223)  评论(0编辑  收藏  举报