ios layer 动画-(transform.rotation篇)

x轴旋转:
CABasicAnimation *theAnimation;
theAnimation=[CABasicAnimation animationWithKeyPath:@"transform.rotation.x"];
theAnimation.duration=8;
theAnimation.removedOnCompletion = YES;
theAnimation.fromValue = [NSNumber numberWithFloat:0];
theAnimation.toValue = [NSNumber numberWithFloat:3.1415926];
 [yourView.layer addAnimation:theAnimation forKey:@"animateTransform"];
 
y轴旋转:
CABasicAnimation *theAnimation;
theAnimation=[CABasicAnimation animationWithKeyPath:@"transform.rotation.y"];
theAnimation.duration=8;
theAnimation.removedOnCompletion = YES;
theAnimation.fromValue = [NSNumber numberWithFloat:0];
theAnimation.toValue = [NSNumber numberWithFloat:3.1415926];
 [yourView.layer addAnimation:theAnimation forKey:@"animateTransform"];

z轴旋转:
CABasicAnimation *theAnimation;
theAnimation=[CABasicAnimation animationWithKeyPath:@"transform.rotation.z"];
theAnimation.duration=8;
theAnimation.removedOnCompletion = YES;
theAnimation.fromValue = [NSNumber numberWithFloat:0];
theAnimation.toValue = [NSNumber numberWithFloat:3.1415926];
 [yourView.layer addAnimation:theAnimation forKey:@"animateTransform"];

 

以上缩放是以view的中心点为中心缩放的,如果需要自定义缩放点,可以设置卯点:
//中心点
[yourView.layer setAnchorPoint:CGPointMake(0.5, 0.5)];

//左上角
[yourView.layer setAnchorPoint:CGPointMake(0, 0)];

//右下角
[yourView.layer setAnchorPoint:CGPointMake(1, 1)];

可设参数:
theAnimation.repeatCount = 0;
theAnimation.autoreverses = NO;

旋转的另一种实现:(以下代码绕z轴旋转180度)
    [self.topViewController.view.layer setAnchorPoint:CGPointMake(0.5, 0.5)];
    [self.topViewController.view.layer setTransform:CATransform3DMakeRotation(0, 0, 0, 1)];
    [UIView animateWithDuration:8 delay:0.0f options:UIViewAnimationOptionAllowUserInteraction | UIViewAnimationCurveEaseIn animations:^{
        [self.topViewController.view.layer setTransform:CATransform3DMakeRotation(3.1415926, 0, 0, 1)];
    } completion:^(BOOL finished) {
    }]; 
 
posted @ 2016-05-20 15:25  AntonyGu  阅读(718)  评论(0编辑  收藏  举报