[RxJS] Handling a Complete Stream with Reduce
When a stream has completed, you often need to evaluate everything that has happened while the stream was running. This lesson covers how to use reduce
to collect values and total up a “score” of this simple game.
const Observable = Rx.Observable; const startButton = document.querySelector('#start'); const halfButton = document.querySelector('#half'); const quarterButton = document.querySelector('#quarter'); const stopButton = document.querySelector('#stop'); const resetButton = document.querySelector('#reset'); const input = document.querySelector('#input'); const start$ = Observable.fromEvent(startButton, 'click'); const half$ = Observable.fromEvent(halfButton, 'click'); const quarter$ = Observable.fromEvent(quarterButton, 'click'); const stop$ = Observable.fromEvent(stopButton, 'click'); const reset$ = Observable.fromEvent(resetButton, 'click'); const input$ = Observable.fromEvent(input, 'input') .map(event => event.target.value); const data = {count:0}; const inc = (acc)=> ({count: acc.count + 1}); const reset = (acc)=> data; const starters$ = Observable.merge( start$.mapTo(1000), half$.mapTo(500), quarter$.mapTo(250) ); const intervalActions = (time)=> Observable.merge( Observable.interval(time) .takeUntil(stop$).mapTo(inc), reset$.mapTo(reset) ); const timer$ = starters$ .switchMap(intervalActions) .startWith(data) .scan((acc, curr)=> curr(acc)) Observable.combineLatest( timer$, input$, (timer, input)=> ({count: timer.count, text: input}) ) .takeWhile((data)=> data.count <= 3) .filter((data)=> data.count === parseInt(data.text)) .reduce((acc, curr)=> acc + 1, 0) //count how many times it go thought filter .subscribe( (x)=> console.log(x), err=> console.log(err), ()=> console.log('complete') );
分类:
RxJS
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