[XState] Use Internal Transitions in XState to Avoid State Exit and Re-Entry
Transitions come in two varieties: "external" and "internal". By default, a transition is considered external. This means that a transition will exit the current state node, and enter the next state node (even if that state node is the state the machine is currently in). This exit/enter loop will trigger any actions that are set on the exit
and entry
properties.
A transition can be set to internal, either through setting a .
(dot) in front of the state node name (as we do in this lesson), or through setting the property internal
to true
on the transition object.
When a transition is internal, it will not exit and enter the state node, which means that the actions in the exit/transition/entry
loop will not be called.
const { Machine } = require("xstate"); const idleMachine = Machine( { id: "idle", initial: "idle", states: { idle: { entry: ["logEntry"], exit: ["logExit"] } }, on: { DO_NOTHING: ".idle" // add '.' to point it to itself, without call exit and entry actions } }, { actions: { logEntry: () => { console.log("entered"); }, logExit: () => { console.log("exited"); } } } );
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