[Javascript] Create a State Machine with a Generator
Since generators can take initial values and expose a next
method which can run updates on the initial value, it becomes trivial to make a state machine with a generator where you pass your transitions into the next
method. This lesson walks through creating a state machine with a generator.
function* stateMachine(initState: number) { let action; while (true) { if (action === 'increase') { initState++; } if (action === 'decrease') { initState--; } action = yield initState; } } let state = stateMachine(0); console.log(state.next()); // trigger the init state {value: 0, done: false} console.log(state.next('increase')); // {value: 1, done: false} console.log(state.next('increase')); // {value: 2, done: false} console.log(state.next('decrease')); // {value: 1, done: false}
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