摘要: voidsetMaterial(constGLfloatmat_diffuse[4],GLfloatmat_shininess){staticconstGLfloatmat_specular[]={0.0f,0.0f,0.0f,1.0f};staticconstGLfloatmat_emission... 阅读全文
posted @ 2015-04-17 16:12 Anita-ff 阅读(983) 评论(0) 推荐(0) 编辑