自动你对话框的大小
In the RC resource file if the dialog has this style similar to this it will be fixed size: IDD_DIALOG_DIALOG DIALOGEX 0, 0, 320, 201 STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU If the dialog has this style it will be sizeable: IDD_DIALOG_DIALOG DIALOGEX 0, 0, 320, 201 STYLE WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME
In addition to setting the style to WS_THICKFRAME, you'll probably also want to have a system to move and resize the controls in a dialog as the dialog is resized. For my own personal use I've created a base class to replace CDialog that has this capability. Derive from this class and in your InitDialogfunction call the AutoMove function for each child control to define how much it should move and how much it should resize relative to the parent dialog. The size of the dialog in the resource file is used as a minimum size.
.H file
#if !defined(AFX_BASEDIALOG_H__DF4DE489_4474_4759_A14E_EB3FF0CDFBDA__INCLUDED_) #define AFX_BASEDIALOG_H__DF4DE489_4474_4759_A14E_EB3FF0CDFBDA__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include <vector> class CBaseDialog : public CDialog { // Construction public: CBaseDialog(UINT nIDTemplate, CWnd* pParent = NULL); // standard constructor void AutoMove(int iID, double dXMovePct, double dYMovePct, double dXSizePct, double dYSizePct); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CBaseDialog) protected: //}}AFX_VIRTUAL protected: //{{AFX_MSG(CBaseDialog) virtual BOOL OnInitDialog(); afx_msg void OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI); afx_msg void OnSize(UINT nType, int cx, int cy); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: bool m_bShowGripper; // ignored if not WS_THICKFRAME private: struct SMovingChild { HWND m_hWnd; double m_dXMoveFrac; double m_dYMoveFrac; double m_dXSizeFrac; double m_dYSizeFrac; CRect m_rcInitial; }; typedef std::vector<SMovingChild> MovingChildren; MovingChildren m_MovingChildren; CSize m_szInitial; CSize m_szMinimum; HWND m_hGripper; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_BASEDIALOG_H__DF4DE489_4474_4759_A14E_EB3FF0CDFBDA__INCLUDED_)
.CPP file
#include "stdafx.h" #include "BaseDialog.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif CBaseDialog::CBaseDialog(UINT nIDTemplate, CWnd* pParent /*=NULL*/) : CDialog(nIDTemplate, pParent), m_bShowGripper(true), m_szMinimum(0, 0), m_hGripper(NULL) { } BEGIN_MESSAGE_MAP(CBaseDialog, CDialog) //{{AFX_MSG_MAP(CBaseDialog) ON_WM_GETMINMAXINFO() ON_WM_SIZE() //}}AFX_MSG_MAP END_MESSAGE_MAP() void CBaseDialog::AutoMove(int iID, double dXMovePct, double dYMovePct, double dXSizePct, double dYSizePct) { ASSERT((dXMovePct + dXSizePct) <= 100.0); // can't use more than 100% of the resize for the child ASSERT((dYMovePct + dYSizePct) <= 100.0); // can't use more than 100% of the resize for the child SMovingChild s; GetDlgItem(iID, &s.m_hWnd); ASSERT(s.m_hWnd != NULL); s.m_dXMoveFrac = dXMovePct / 100.0; s.m_dYMoveFrac = dYMovePct / 100.0; s.m_dXSizeFrac = dXSizePct / 100.0; s.m_dYSizeFrac = dYSizePct / 100.0; ::GetWindowRect(s.m_hWnd, &s.m_rcInitial); ScreenToClient(s.m_rcInitial); m_MovingChildren.push_back(s); } BOOL CBaseDialog::OnInitDialog() { CDialog::OnInitDialog(); // use the initial dialog size as the default minimum if ((m_szMinimum.cx == 0) && (m_szMinimum.cy == 0)) { CRect rcWindow; GetWindowRect(rcWindow); m_szMinimum = rcWindow.Size(); } // keep the initial size of the client area as a baseline for moving/sizing controls CRect rcClient; GetClientRect(rcClient); m_szInitial = rcClient.Size(); // create a gripper in the bottom-right corner if (m_bShowGripper && ((GetStyle() & WS_THICKFRAME) != 0)) { SMovingChild s; s.m_rcInitial.SetRect(-GetSystemMetrics(SM_CXVSCROLL), -GetSystemMetrics(SM_CYHSCROLL), 0, 0); s.m_rcInitial.OffsetRect(rcClient.BottomRight()); m_hGripper = CreateWindow(_T("Scrollbar"), _T("size"), WS_CHILD | WS_VISIBLE | SBS_SIZEGRIP, s.m_rcInitial.left, s.m_rcInitial.top, s.m_rcInitial.Width(), s.m_rcInitial.Height(), m_hWnd, NULL, AfxGetInstanceHandle(), NULL); ASSERT(m_hGripper != NULL); if (m_hGripper != NULL) { s.m_hWnd = m_hGripper; s.m_dXMoveFrac = 1.0; s.m_dYMoveFrac = 1.0; s.m_dXSizeFrac = 0.0; s.m_dYSizeFrac = 0.0; m_MovingChildren.push_back(s); // put the gripper first in the z-order so it paints first and doesn't obscure other controls ::SetWindowPos(m_hGripper, HWND_TOP, 0, 0, 0, 0, SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOSIZE | SWP_SHOWWINDOW); } } return TRUE; // return TRUE unless you set the focus to a control } void CBaseDialog::OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI) { CDialog::OnGetMinMaxInfo(lpMMI); if (lpMMI->ptMinTrackSize.x < m_szMinimum.cx) lpMMI->ptMinTrackSize.x = m_szMinimum.cx; if (lpMMI->ptMinTrackSize.y < m_szMinimum.cy) lpMMI->ptMinTrackSize.y = m_szMinimum.cy; } void CBaseDialog::OnSize(UINT nType, int cx, int cy) { CDialog::OnSize(nType, cx, cy); int iXDelta = cx - m_szInitial.cx; int iYDelta = cy - m_szInitial.cy; HDWP hDefer = NULL; for (MovingChildren::iterator p = m_MovingChildren.begin(); p != m_MovingChildren.end(); ++p) { if (p->m_hWnd != NULL) { CRect rcNew(p->m_rcInitial); rcNew.OffsetRect(int(iXDelta * p->m_dXMoveFrac), int(iYDelta * p->m_dYMoveFrac)); rcNew.right += int(iXDelta * p->m_dXSizeFrac); rcNew.bottom += int(iYDelta * p->m_dYSizeFrac); if (hDefer == NULL) hDefer = BeginDeferWindowPos(m_MovingChildren.size()); UINT uFlags = SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOZORDER; if ((p->m_dXSizeFrac != 0.0) || (p->m_dYSizeFrac != 0.0)) uFlags |= SWP_NOCOPYBITS; DeferWindowPos(hDefer, p->m_hWnd, NULL, rcNew.left, rcNew.top, rcNew.Width(), rcNew.Height(), uFlags); } } if (hDefer != NULL) EndDeferWindowPos(hDefer); if (m_hGripper != NULL) ::ShowWindow(m_hGripper, (nType == SIZE_MAXIMIZED) ? SW_HIDE : SW_SHOW); }

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