dll注入到指定进程
talk is cheap,show me code
代码有详细注释
主程序
#include "stdafx.h"
#include <windows.h>
#include <iostream>
#include <tlhelp32.h>
#include <tchar.h>
using namespace std;
int EnableDebugPriv(char* name)
{
HANDLE hToken;
TOKEN_PRIVILEGES tp;
LUID luid;
//打开进程令牌环
OpenProcessToken(GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &hToken);
//获得进程本地唯一ID
LookupPrivilegeValue(NULL, name, &luid);
tp.PrivilegeCount = 1;
tp.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
tp.Privileges[0].Luid = luid;
//调整权限
AdjustTokenPrivileges(hToken, 0, &tp, sizeof(TOKEN_PRIVILEGES), NULL, NULL);
return 0;
}
//*****************************************************************************************************************************
BOOL InjectDll(LPCSTR DllFullPath, const DWORD dwRemoteProcessId)
{
// 提升权限(必须管理员身份)
EnableDebugPriv(SE_DEBUG_NAME);
//打开远程线程
HANDLE hRemoteProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, dwRemoteProcessId);
if (hRemoteProcess == NULL)
{
cout << "Error: OpenProcess failed!\n" << endl;
return FALSE;
}
//使用VirtualAllocEx函数在远程进程的内存地址空间分配DLL文件名空间
LPVOID pszLibFileRemote = VirtualAllocEx(hRemoteProcess, NULL, lstrlen(DllFullPath) + 1, MEM_COMMIT, PAGE_READWRITE);
if (pszLibFileRemote == NULL)
{
CloseHandle(hRemoteProcess);
cout << "Error: VirtualAllocEx failed!\n" << endl;
return FALSE;
}
//使用WriteProcessMemory函数将DLL的路径名写入到远程进程的内存空间
if (!WriteProcessMemory(hRemoteProcess, pszLibFileRemote, DllFullPath, lstrlen(DllFullPath) + 1, NULL))
{
CloseHandle(hRemoteProcess);
cout << "Error: WriteProcessMemory failed!\n" << endl;
return FALSE;
}
//启动远程线程LoadLibraryA,通过远程线程调用创建新的线程
HANDLE hRemoteThread;
if ((hRemoteThread = CreateRemoteThread(hRemoteProcess, NULL, 0, (LPTHREAD_START_ROUTINE)LoadLibraryA, pszLibFileRemote, 0, NULL)) == NULL)
{
CloseHandle(hRemoteProcess);
cout << "Error: the remote thread could not be created.\n" << endl;
return FALSE;
}
else
{
// 等待线程退出 要设置超时 以免远程线程挂起导致程序无响应
//WaitForSingleObject(hRemoteThread, 10000);
// 如果等待线程 DLL中的DllMain不要写MessageBox
cout << "Success: the remote thread was successfully created.\n" << endl;
}
// 释放句柄
CloseHandle(hRemoteProcess);
CloseHandle(hRemoteThread);
return TRUE;
}
// 根据进程名称获取进程ID
DWORD FindTarget(LPCSTR lpszProcess)
{
DWORD dwRet = 0;
HANDLE hSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
PROCESSENTRY32 pe32;
pe32.dwSize = sizeof(PROCESSENTRY32 );
Process32First(hSnapshot, &pe32 );
do
{
if (lstrcmpi(pe32.szExeFile, lpszProcess) == 0)
{
dwRet = pe32.th32ProcessID;
break;
}
} while (Process32Next(hSnapshot, &pe32));
CloseHandle(hSnapshot);
return dwRet;
}
//*****************************************************************************************************************************
int main()
{
DWORD id = FindTarget((LPCSTR)"calc.exe");
cout << id << endl;
// 获取可执行文件所在目录
TCHAR szFilePath[MAX_PATH + 1];
GetModuleFileName(NULL, szFilePath, MAX_PATH);
*(_tcsrchr(szFilePath, '\\')) = 0;
_tcscat_s(szFilePath, sizeof(szFilePath), "\\dll.dll");
cout << szFilePath << endl;
InjectDll(szFilePath, id);//这个数字是你想注入的进程的ID号
return 0;
}
dllmain
// dllmain.cpp : 定义 DLL 应用程序的入口点。
#include "stdafx.h"
#include <iostream>
using namespace std;
BOOL APIENTRY DllMain(HINSTANCE hInst /* Library instance handle. */,
DWORD reason /* Reason this function is being called. */,
LPVOID reserved /* Not used. */)
{
switch (reason)
{
case DLL_PROCESS_ATTACH: //当这个DLL被映射到了进程的地址空间时
MessageBox(0, TEXT("From DLL\n"), TEXT("Process Attach"), MB_ICONINFORMATION);
cout << "Process Attach" << endl;
break;
case DLL_PROCESS_DETACH: //这个DLL从进程的地址空间中解除映射
MessageBox(0, TEXT("From DLL\n"), TEXT("Process Detach"), MB_ICONINFORMATION);
cout << "Process Detach" << endl;
break;
case DLL_THREAD_ATTACH: //一个线程正在被创建
MessageBox(0, TEXT("From DLL\n"), TEXT("Thread Attach"), MB_ICONINFORMATION);
cout << "Thread Attach" << endl;
break;
case DLL_THREAD_DETACH: //线程终结
MessageBox(0, TEXT("From DLL\n"), TEXT("Thread Detach"), MB_ICONINFORMATION);
cout << "Thread Detach" << endl;
break;
}
return TRUE;
}
需要注意的地方
- 环境是vs,字符集是多字节
- 这份代码中的
hRemoteThread = CreateRemoteThread(hRemoteProcess, NULL, 0, (LPTHREAD_START_ROUTINE)LoadLibraryA, pszLibFileRemote, 0, NULL)
中的也可采用GetProcAddress函数 - 这份代码并不是通用注入代码(如果需要通用需要自行解析pe头结构从中取出kernel32.dll的GetProcAddress地址),所以64位windows上需要把vs设置为编译x64