摘要: y = b + a * xtransform.position = transform.position + (mousPosition - transform.position.normalized * 0.1f);利用y = ax + b 这种直线... 阅读全文
posted @ 2015-11-16 18:51 Akishimo 阅读(758) 评论(0) 推荐(0) 编辑