ASP.NET C# 图片加文字、图片水印二版本

ASP.NET(C#)图片加文字、图片水印

一、图片上加文字:

 

//using System.Drawing;  

//using System.IO;  

//using System.Drawing.Imaging;  

  

private void AddTextToImg(string fileName,string text)  

{  

   if(!File.Exists(MapPath(fileName)))  

   {  

       throw new FileNotFoundException("The file don"t exist!");  

   }  

     

   if( text == string.Empty )  

   {  

       return;  

   }  

   //还需要判断文件类型是否为图像类型,这里就不赘述了  

  

   System.Drawing.Image image = System.Drawing.Image.FromFile(MapPath(fileName));  

   Bitmap bitmap = new Bitmap(image,image.Width,image.Height);  

   Graphics g = Graphics.FromImage(bitmap);  

  

   float fontSize = 12.0f;    //字体大小  

   float textWidth = text.Length*fontSize;  //文本的长度  

   //下面定义一个矩形区域,以后在这个矩形里画上白底黑字  

   float rectX = 0;          

   float rectY = 0;  

   float rectWidth = text.Length*(fontSize+8);  

   float rectHeight = fontSize+8;  

   //声明矩形域  

   RectangleF textArea = new RectangleF(rectX,rectY,rectWidth,rectHeight);  

  

   Font font = new Font("宋体",fontSize);   //定义字体  

   Brush whiteBrush = new SolidBrush(Color.White);   //白笔刷,画文字用  

   Brush blackBrush = new SolidBrush(Color.Black);   //黑笔刷,画背景用  

  

   g.FillRectangle(blackBrush,rectX,rectY,rectWidth,rectHeight);     

  

   g.DrawString(text,font,whiteBrush,textArea);  

   MemoryStream ms = new MemoryStream( );  

   //保存为Jpg类型  

   bitmap.Save(ms,ImageFormat.Jpeg);  

  

   //输出处理后的图像,这里为了演示方便,我将图片显示在页面中了  

   Response.Clear();  

   Response.ContentType = "image/jpeg";  

   Response.BinaryWrite( ms.ToArray() );  

  

   g.Dispose();  

   bitmap.Dispose();  

   image.Dispose();  

}  

 

二、图片上加水印:

 

//using System;   

//using System.Web;   

//using System.Drawing;   

//using System.Drawing.Drawing2D;   

//using System.Drawing.Imaging;   

//using System.IO;   

//using System.Reflection;   

  

/// <summary>   

/// 给图片上水印   

/// </summary>   

/// <param name="filePath">原图片地址</param>   

/// <param name="waterFile">水印图片地址</param>   

public void MarkWater(string filePath,string waterFile)   

{   

    //GIF不水印   

    int i = filePath.LastIndexOf(".");   

    string ex = filePath.Substring(i,filePath.Length - i);   

    if(string.Compare(ex,".gif",true) == 0)   

    {   

        return;   

    }   

  

    string ModifyImagePath = BasePath + filePath;//修改的图像路径   

    int lucencyPercent=25;   

    Image modifyImage=null;   

    Image drawedImage=null;   

    Graphics g=null;   

    try   

    {   

        //建立图形对象   

        modifyImage=Image.FromFile(ModifyImagePath,true);   

        drawedImage=Image.FromFile(BasePath + waterFile,true);   

        g=Graphics.FromImage(modifyImage);   

        //获取要绘制图形坐标   

        int x=modifyImage.Width-drawedImage.Width;   

        int y=modifyImage.Height-drawedImage.Height;   

        //设置颜色矩阵   

        float[][] matrixItems ={   

            new float[] {1, 0, 0, 0, 0},   

            new float[] {0, 1, 0, 0, 0},   

            new float[] {0, 0, 1, 0, 0},   

            new float[] {0, 0, 0, (float)lucencyPercent/100f, 0},   

            new float[] {0, 0, 0, 0, 1}};   

  

        ColorMatrix colorMatrix = new ColorMatrix(matrixItems);   

        ImageAttributes imgAttr=new ImageAttributes();   

        imgAttr.SetColorMatrix(colorMatrix,ColorMatrixFlag.Default,ColorAdjustType.Bitmap);   

        //绘制阴影图像   

        g.DrawImage(drawedImage,new Rectangle(x,y,drawedImage.Width,drawedImage.Height),10,10,drawedImage.Width,drawedImage.Height,GraphicsUnit.Pixel,imgAttr);   

        //保存文件   

        string[] allowImageType={".jpg",".gif",".png",".bmp",".tiff",".wmf",".ico"};   

        FileInfo fi=new FileInfo(ModifyImagePath);   

        ImageFormat imageType=ImageFormat.Gif;   

        switch(fi.Extension.ToLower())   

        {   

            case ".jpg": imageType=ImageFormat.Jpeg; break;   

            case ".gif": imageType=ImageFormat.Gif; break;   

            case ".png": imageType=ImageFormat.Png; break;   

            case ".bmp": imageType=ImageFormat.Bmp; break;   

            case ".tif": imageType=ImageFormat.Tiff; break;   

            case ".wmf": imageType=ImageFormat.Wmf; break;   

            case ".ico": imageType=ImageFormat.Icon; break;   

            default: break;   

        }   

        MemoryStream ms=new MemoryStream();   

        modifyImage.Save(ms,imageType);   

        byte[] imgData=ms.ToArray();   

        modifyImage.Dispose();   

        drawedImage.Dispose();   

        g.Dispose();   

        FileStream fs=null;   

        File.Delete(ModifyImagePath);   

        fs=new FileStream(ModifyImagePath,FileMode.Create,FileAccess.Write);   

        if(fs!=null)   

        {   

            fs.Write(imgData,0,imgData.Length);   

            fs.Close();   

        }   

    }   

    finally   

    {   

        try   

        {   

            drawedImage.Dispose();   

            modifyImage.Dispose();   

            g.Dispose();   

        }   

        catch  

        {  

        }   

   }   

}   

 

四、C#图片水印生成类(图片、文字、透明水印)

 

/* 

 * Class:WaterImage 

 * Use for add a water Image to the picture both words and image 

 * 2007.07.23   create the file 

 * 

 * http://www.freeatom.com/  欢迎您的来访 

 *  

 * 使用说明: 

 *  建议先定义一个WaterImage实例 

 *  然后利用实例的属性,去匹配需要进行操作的参数 

 *  然后定义一个WaterImageManage实例 

 *  利用WaterImageManage实例进行DrawImage(),印图片水印 

 *  DrawWords()印文字水印 

 *  

-*/  

  

using System;  

using System.Drawing;  

using System.Drawing.Imaging;  

using System.Drawing.Drawing2D;  

using System.IO;  

/// <summary>  

/// 图片位置  

/// </summary>  

public enum ImagePosition  

{  

    LeftTop,        //左上  

    LeftBottom,    //左下  

    RightTop,       //右上  

    RigthBottom,  //右下  

    TopMiddle,     //顶部居中  

    BottomMiddle, //底部居中  

    Center           //中心  

}  

  

/// <summary>  

/// 水印图片的操作管理 Design by Gary Gong From Demetersoft.com  

/// </summary>  

public class WaterImageManage  

{  

    /// <summary>  

    /// 生成一个新的水印图片制作实例  

    /// </summary>  

    public WaterImageManage ()  

    {  

        //  

        // TODO: Add constructor logic here  

        //  

    }  

  

    /// <summary>  

    /// 添加图片水印  

    /// </summary>  

    /// <param name="sourcePicture">源图片文件名</param>  

    /// <param name="waterImage">水印图片文件名</param>  

    /// <param name="alpha">透明度(0.1-1.0数值越小透明度越高)</param>  

    /// <param name="position">位置</param>  

    /// <param name="PicturePath" >图片的路径</param>  

    /// <returns>返回生成于指定文件夹下的水印文件名</returns>  

    public string  DrawImage(string sourcePicture,  

                                      string waterImage,  

                                      float alpha,  

                                      ImagePosition position,  

                                      string PicturePath )  

    {  

        //  

        // 判断参数是否有效  

        //  

        if (sourcePicture == string.Empty || waterImage == string.Empty || alpha == 0.0 || PicturePath == string.Empty)  

        {  

            return sourcePicture;  

        }  

  

        //  

        // 源图片,水印图片全路径  

        //  

        string sourcePictureName = PicturePath + sourcePicture;  

        string waterPictureName = PicturePath + waterImage;  

        string fileSourceExtension = System.IO.Path.GetExtension(sourcePictureName).ToLower();  

        string fileWaterExtension = System.IO.Path.GetExtension(waterPictureName).ToLower();  

        //  

        // 判断文件是否存在,以及类型是否正确  

        //  

        if (System.IO.File.Exists(sourcePictureName) == false ||   

            System.IO.File.Exists(waterPictureName) == false ||(  

            fileSourceExtension != ".gif" &&  

            fileSourceExtension != ".jpg" &&  

            fileSourceExtension != ".png") || (  

            fileWaterExtension != ".gif" &&  

            fileWaterExtension != ".jpg" &&  

            fileWaterExtension != ".png")  

            )  

        {  

            return sourcePicture;  

        }  

  

        //  

        // 目标图片名称及全路径  

        //  

        string targetImage = sourcePictureName.Replace ( System.IO.Path.GetExtension(sourcePictureName),"") + "_1101.jpg";  

  

        //  

        // 将需要加上水印的图片装载到Image对象中  

        //  

        Image imgPhoto = Image.FromFile(sourcePictureName);  

        //  

        // 确定其长宽  

        //  

        int phWidth = imgPhoto.Width;  

        int phHeight = imgPhoto.Height;  

  

        //  

        // 封装 GDI+ 位图,此位图由图形图像及其属性的像素数据组成。  

        //  

        Bitmap bmPhoto = new Bitmap(phWidth, phHeight, PixelFormat.Format24bppRgb);  

  

        //  

        // 设定分辨率  

        //   

        bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);  

  

        //  

        // 定义一个绘图画面用来装载位图  

        //  

        Graphics grPhoto = Graphics.FromImage(bmPhoto);  

  

        //  

        //同样,由于水印是图片,我们也需要定义一个Image来装载它  

        //  

        Image imgWatermark = new Bitmap(waterPictureName);  

          

        //  

        // 获取水印图片的高度和宽度  

        //  

        int wmWidth = imgWatermark.Width;  

        int wmHeight = imgWatermark.Height;  

  

        //SmoothingMode:指定是否将平滑处理(消除锯齿)应用于直线、曲线和已填充区域的边缘。  

        // 成员名称   说明   

        // AntiAlias      指定消除锯齿的呈现。    

        // Default        指定不消除锯齿。    

        // HighQuality  指定高质量、低速度呈现。    

        // HighSpeed   指定高速度、低质量呈现。    

        // Invalid        指定一个无效模式。    

        // None          指定不消除锯齿。   

        grPhoto.SmoothingMode = SmoothingMode.AntiAlias;  

  

        //  

        // 第一次描绘,将我们的底图描绘在绘图画面上  

        //  

        grPhoto.DrawImage(imgPhoto,                                            

                                    new Rectangle(0, 0, phWidth, phHeight),   

                                    0,       

                                    0,         

                                    phWidth,     

                                    phHeight,        

                                    GraphicsUnit.Pixel);      

  

        //  

        // 与底图一样,我们需要一个位图来装载水印图片。并设定其分辨率  

        //  

        Bitmap bmWatermark = new Bitmap(bmPhoto);  

        bmWatermark.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);  

          

        //  

        // 继续,将水印图片装载到一个绘图画面grWatermark  

        //  

        Graphics grWatermark = Graphics.FromImage(bmWatermark);  

  

        //  

        //ImageAttributes 对象包含有关在呈现时如何操作位图和图元文件颜色的信息。  

        //         

        ImageAttributes imageAttributes = new ImageAttributes();  

  

        //  

        //Colormap: 定义转换颜色的映射  

        //  

        ColorMap colorMap = new ColorMap();  

  

        //  

        //我的水印图被定义成拥有绿色背景色的图片被替换成透明  

        //  

        colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);  

        colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);  

  

        ColorMap[] remapTable = { colorMap };  

  

        imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);  

  

        float[][] colorMatrixElements = {   

           new float[] {1.0f,  0.0f,  0.0f,  0.0f, 0.0f}, // red红色  

           new float[] {0.0f,  1.0f,  0.0f,  0.0f, 0.0f}, //green绿色  

           new float[] {0.0f,  0.0f,  1.0f,  0.0f, 0.0f}, //blue蓝色         

           new float[] {0.0f,  0.0f,  0.0f,  alpha, 0.0f}, //透明度       

           new float[] {0.0f,  0.0f,  0.0f,  0.0f, 1.0f}};//  

  

        //  ColorMatrix:定义包含 RGBA 空间坐标的 5 x 5 矩阵。  

        //  ImageAttributes 类的若干方法通过使用颜色矩阵调整图像颜色。  

        ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements);  

  

  

        imageAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default,  

         ColorAdjustType.Bitmap);  

  

        //  

        //上面设置完颜色,下面开始设置位置  

        //  

        int xPosOfWm;  

        int yPosOfWm;   

  

        switch (position)  

        {  

            case ImagePosition .BottomMiddle :  

                xPosOfWm = (phWidth-wmWidth ) / 2 ;  

                yPosOfWm = phHeight- wmHeight -10;  

                break ;  

            case ImagePosition .Center :  

                xPosOfWm = (phWidth - wmWidth) / 2;  

                yPosOfWm = (phHeight-wmHeight ) / 2;  

                break ;  

            case ImagePosition .LeftBottom :  

                xPosOfWm = 10;  

                yPosOfWm = phHeight - wmHeight - 10;  

                break ;  

            case ImagePosition .LeftTop :  

                xPosOfWm = 10;  

                yPosOfWm = 10;  

                break;  

            case ImagePosition .RightTop :  

                xPosOfWm = phWidth - wmWidth - 10;  

                yPosOfWm = 10;  

                break ;  

            case ImagePosition .RigthBottom :  

                xPosOfWm = phWidth - wmWidth - 10;  

                yPosOfWm = phHeight - wmHeight - 10;  

                break ;  

            case ImagePosition.TopMiddle :  

                xPosOfWm = (phWidth - wmWidth) / 2;  

                yPosOfWm = 10;  

                break ;  

            default:  

                xPosOfWm = 10;  

                yPosOfWm = phHeight - wmHeight - 10;  

                break;  

        }  

  

        //  

        // 第二次绘图,把水印印上去  

        //  

        grWatermark.DrawImage(imgWatermark,  

         new Rectangle(xPosOfWm,  

                             yPosOfWm,  

                             wmWidth,  

                             wmHeight),   

                             0,                

                             0,            

                             wmWidth,    

                             wmHeight,     

                             GraphicsUnit.Pixel,    

                             imageAttributes);   

  

         

        imgPhoto = bmWatermark;  

        grPhoto.Dispose();  

        grWatermark.Dispose();  

  

        //  

        // 保存文件到服务器的文件夹里面  

        //  

        imgPhoto.Save(targetImage, ImageFormat.Jpeg);  

        imgPhoto.Dispose();  

        imgWatermark.Dispose();  

        return targetImage.Replace (PicturePath,"");  

    }  

  

    /// <summary>  

    /// 在图片上添加水印文字  

    /// </summary>  

    /// <param name="sourcePicture">源图片文件</param>  

    /// <param name="waterWords">需要添加到图片上的文字</param>  

    /// <param name="alpha">透明度</param>  

    /// <param name="position">位置</param>  

    /// <param name="PicturePath">文件路径</param>  

    /// <returns></returns>  

    public string DrawWords(string sourcePicture,  

                                      string waterWords,  

                                      float alpha,  

                                      ImagePosition position,  

                                      string PicturePath)  

    {  

        //  

        // 判断参数是否有效  

        //  

        if (sourcePicture == string.Empty || waterWords == string.Empty || alpha == 0.0 || PicturePath == string.Empty)  

        {  

            return sourcePicture;  

        }  

  

        //  

        // 源图片全路径  

        //  

        string sourcePictureName = PicturePath + sourcePicture;  

        string fileExtension = System.IO.Path.GetExtension(sourcePictureName).ToLower();  

  

        //  

        // 判断文件是否存在,以及文件名是否正确  

        //  

        if (System.IO.File.Exists(sourcePictureName) == false || (  

            fileExtension != ".gif"  &&  

            fileExtension != ".jpg" &&  

            fileExtension != ".png" ))  

        {  

            return sourcePicture;  

        }  

  

        //  

        // 目标图片名称及全路径  

        //  

        string targetImage = sourcePictureName.Replace(System.IO.Path.GetExtension(sourcePictureName), "") + "_0703.jpg";  

  

        //创建一个图片对象用来装载要被添加水印的图片  

        Image imgPhoto = Image.FromFile(sourcePictureName);  

  

        //获取图片的宽和高  

        int phWidth = imgPhoto.Width;  

        int phHeight = imgPhoto.Height;  

  

        //  

        //建立一个bitmap,和我们需要加水印的图片一样大小  

        Bitmap bmPhoto = new Bitmap(phWidth, phHeight, PixelFormat.Format24bppRgb);  

  

        //SetResolution:设置此 Bitmap 的分辨率  

        //这里直接将我们需要添加水印的图片的分辨率赋给了bitmap  

        bmPhoto.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);  

  

        //Graphics:封装一个 GDI+ 绘图图面。  

        Graphics grPhoto = Graphics.FromImage(bmPhoto);  

  

        //设置图形的品质  

        grPhoto.SmoothingMode = SmoothingMode.AntiAlias;  

  

        //将我们要添加水印的图片按照原始大小描绘(复制)到图形中  

        grPhoto.DrawImage(  

         imgPhoto,                                           //   要添加水印的图片  

         new Rectangle(0, 0, phWidth, phHeight), //  根据要添加的水印图片的宽和高  

         0,                                                     //  X方向从0点开始描绘  

         0,                                                     // Y方向   

         phWidth,                                            //  X方向描绘长度  

         phHeight,                                           //  Y方向描绘长度  

         GraphicsUnit.Pixel);                              // 描绘的单位,这里用的是像素  

  

        //根据图片的大小我们来确定添加上去的文字的大小  

        //在这里我们定义一个数组来确定  

        int[] sizes = new int[] { 16, 14, 12, 10, 8, 6, 4 };  

  

        //字体  

        Font crFont = null;  

        //矩形的宽度和高度,SizeF有三个属性,分别为Height高,width宽,IsEmpty是否为空  

        SizeF crSize = new SizeF();  

  

        //利用一个循环语句来选择我们要添加文字的型号  

        //直到它的长度比图片的宽度小  

        for (int i = 0; i < 7; i++)  

        {  

            crFont = new Font("arial", sizes[i], FontStyle.Bold);  

  

            //测量用指定的 Font 对象绘制并用指定的 StringFormat 对象格式化的指定字符串。  

            crSize = grPhoto.MeasureString(waterWords, crFont);  

  

            // ushort 关键字表示一种整数数据类型  

            if ((ushort)crSize.Width < (ushort)phWidth)  

                break;  

        }  

  

        //截边5%的距离,定义文字显示(由于不同的图片显示的高和宽不同,所以按百分比截取)  

        int yPixlesFromBottom = (int)(phHeight * .05);  

  

        //定义在图片上文字的位置  

        float wmHeight =  crSize.Height;  

        float wmWidth = crSize .Width ;  

  

        float  xPosOfWm;  

        float  yPosOfWm;   

  

        switch (position)  

        {  

            case ImagePosition .BottomMiddle :  

                xPosOfWm = phWidth / 2 ;  

                yPosOfWm = phHeight- wmHeight -10;  

                break ;  

            case ImagePosition .Center :  

                xPosOfWm = phWidth / 2;  

                yPosOfWm = phHeight / 2;  

                break ;  

            case ImagePosition .LeftBottom :  

                xPosOfWm = wmWidth;  

                yPosOfWm = phHeight - wmHeight - 10;  

                break ;  

            case ImagePosition .LeftTop :  

                xPosOfWm = wmWidth/2 ;  

                yPosOfWm = wmHeight / 2;  

                break;  

            case ImagePosition .RightTop :  

                xPosOfWm = phWidth - wmWidth - 10;  

                yPosOfWm = wmHeight;  

                break ;  

            case ImagePosition .RigthBottom :  

                xPosOfWm = phWidth - wmWidth - 10;  

                yPosOfWm = phHeight - wmHeight - 10;  

                break ;  

            case ImagePosition.TopMiddle :  

                xPosOfWm = phWidth / 2;  

                yPosOfWm = wmWidth;  

                break ;  

            default:  

                xPosOfWm = wmWidth;  

                yPosOfWm = phHeight - wmHeight - 10;  

                break;  

        }  

  

        //封装文本布局信息(如对齐、文字方向和 Tab 停靠位),显示操作(如省略号插入和国家标准 (National) 数字替换)和 OpenType 功能。  

        StringFormat StrFormat = new StringFormat();  

  

        //定义需要印的文字居中对齐  

        StrFormat.Alignment = StringAlignment.Center;  

  

        //SolidBrush:定义单色画笔。画笔用于填充图形形状,如矩形、椭圆、扇形、多边形和封闭路径。  

        //这个画笔为描绘阴影的画笔,呈灰色  

        int m_alpha = Convert .ToInt32 ( 256 * alpha);  

        SolidBrush semiTransBrush2 = new SolidBrush(Color.FromArgb(m_alpha, 0, 0, 0));  

  

        //描绘文字信息,这个图层向右和向下偏移一个像素,表示阴影效果  

        //DrawString 在指定矩形并且用指定的 Brush 和 Font 对象绘制指定的文本字符串。  

        grPhoto.DrawString(waterWords,                                    //string of text  

                                   crFont,                                         //font  

                                   semiTransBrush2,                            //Brush  

                                   new PointF(xPosOfWm + 1, yPosOfWm + 1),  //Position  

                                   StrFormat);  

  

        //从四个 ARGB 分量(alpha、红色、绿色和蓝色)值创建 Color 结构,这里设置透明度为153  

        //这个画笔为描绘正式文字的笔刷,呈白色  

        SolidBrush semiTransBrush = new SolidBrush(Color.FromArgb(153, 255, 255, 255));  

  

        //第二次绘制这个图形,建立在第一次描绘的基础上  

        grPhoto.DrawString(waterWords,                 //string of text  

                                   crFont,                                   //font  

                                   semiTransBrush,                           //Brush  

                                   new PointF(xPosOfWm, yPosOfWm),  //Position  

                                   StrFormat);  

  

        //imgPhoto是我们建立的用来装载最终图形的Image对象  

        //bmPhoto是我们用来制作图形的容器,为Bitmap对象  

        imgPhoto = bmPhoto;  

        //释放资源,将定义的Graphics实例grPhoto释放,grPhoto功德圆满  

        grPhoto.Dispose();  

  

        //将grPhoto保存  

        imgPhoto.Save(targetImage, ImageFormat.Jpeg);  

        imgPhoto.Dispose();  

  

        return targetImage.Replace(PicturePath, "");  

    }  

}  

  

/// <summary>  

/// 装载水印图片的相关信息  

/// </summary>  

public class WaterImage  

{  

    public WaterImage ()  

    {  

  

    }  

  

    private string m_sourcePicture;  

    /// <summary>  

    /// 源图片地址名字(带后缀)  

    /// </summary>  

    public string SourcePicture  

    {  

        get { return m_sourcePicture; }  

        set { m_sourcePicture = value; }  

    }  

  

    private string  m_waterImager;  

    /// <summary>  

    /// 水印图片名字(带后缀)  

    /// </summary>  

    public string  WaterPicture  

    {  

        get { return m_waterImager; }  

        set { m_waterImager = value; }  

    }  

  

    private float  m_alpha;  

    /// <summary>  

    /// 水印图片文字的透明度  

    /// </summary>  

    public float  Alpha  

    {  

        get { return m_alpha; }  

        set { m_alpha = value; }  

    }  

  

    private ImagePosition  m_postition;  

    /// <summary>  

    /// 水印图片或文字在图片中的位置  

    /// </summary>  

    public ImagePosition  Position  

    {  

        get { return m_postition; }  

        set { m_postition = value; }  

    }  

  

    private string  m_words;  

    /// <summary>  

    /// 水印文字的内容  

    /// </summary>  

    public string  Words  

    {  

        get { return m_words; }  

        set { m_words = value; }  

    }  

       

}  

 

三、 图片+水印(透明)函数

 

<summary>  

   /// 添加图片水印  

   /// </summary>  

   /// <param name="path">原图片绝对地址</param>  

   /// <param name="Ext">文件后缀</param>  

   public static string addWaterMark(string path,string fileExt)  

   {  

    System.Drawing.Image image = System.Drawing.Image.FromFile(path);  

    Bitmap b = new Bitmap(image.Width, image.Height,System.Drawing.Imaging.PixelFormat.Format24bppRgb);  

    Graphics g = Graphics.FromImage(b);  

    g.Clear(Color.White);  

    g.DrawImage(image, 0, 0, image.Width, image.Height);  

  

    Image watermark = new Bitmap(ConfigurationSettings.AppSettings["PersonalPath"] + @"images\logo.jpg");  

  

    System.Drawing.Imaging.ImageAttributes imageAttributes = new System.Drawing.Imaging.ImageAttributes();  

    System.Drawing.Imaging.ColorMap colorMap = new System.Drawing.Imaging.ColorMap();  

    colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);  

    colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);  

    System.Drawing.Imaging.ColorMap[] remapTable = {colorMap};  

    imageAttributes.SetRemapTable(remapTable, System.Drawing.Imaging.ColorAdjustType.Bitmap);  

    float[][] colorMatrixElements = {  

             new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},  

             new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},  

             new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},  

             new float[] {0.0f, 0.0f, 0.0f, 0.3f, 0.0f},  

             new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}  

            };  

    System.Drawing.Imaging.ColorMatrix colorMatrix = new System.Drawing.Imaging.ColorMatrix(colorMatrixElements);  

    imageAttributes.SetColorMatrix(colorMatrix, System.Drawing.Imaging.ColorMatrixFlag.Default, System.Drawing.Imaging.ColorAdjustType.Bitmap);  

    int xpos = 0;  

    int ypos = 0;  

     

    xpos = ((image.Width - watermark.Width) - 10);  

    ypos = image.Height - watermark.Height - 10;  

  

    g.DrawImage(watermark, new Rectangle(xpos, ypos, watermark.Width, watermark.Height), 0, 0, watermark.Width, watermark.Height, GraphicsUnit.Pixel, imageAttributes);  

  

    watermark.Dispose();  

    imageAttributes.Dispose();  

  

  

    //保存加水印过后的图片,删除原始图片  

    Random ro=new Random((int)DateTime.Now.Ticks);  

    string temppath = System.DateTime.Now.ToString("yyyy") + "\\" + System.DateTime.Now.ToString("MMdd");  

    string fileName = temppath + "\\" + DateTime.Now.ToString("yyyyMMddHHmmss") + ro.Next(10000) + fileExt;  

    string filepath = Functions.GetUserFactPath(User.GetUserFromSession().Adddate,User.GetUserFromSession().UserId) + "3\\";  

     

  

    b.Save(filepath + fileName);  

    b.Dispose();  

    image.Dispose();  

    if(File.Exists(path))  

    {  

     File.Delete(path);  

    }  

  

    return fileName;  

   }  

  

 

 
posted @ 2012-11-08 16:42  Aaron.Wu  阅读(370)  评论(0编辑  收藏  举报