摘要:
js#pragma strict//用于绑定参照物对象 var target : Transform; //缩放系数 var distance = 10.0; //左右滑动移动速度 var xSpeed = 250.0; var ySpeed = 120.0; //缩放限... 阅读全文
posted @ 2014-07-18 22:56 ADaii 阅读(2611) 评论(0) 推荐(0) 编辑
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摘要:
js#pragma strict//用于绑定参照物对象 var target : Transform; //缩放系数 var distance = 10.0; //左右滑动移动速度 var xSpeed = 250.0; var ySpeed = 120.0; //缩放限... 阅读全文
posted @ 2014-07-18 22:56 ADaii 阅读(2611) 评论(0) 推荐(0) 编辑
摘要:
using UnityEngine;using System.Collections;public class sheji : MonoBehaviour { public int speed = 5; public Transform newobject; float axisX2 = 0; ... 阅读全文
posted @ 2014-07-18 22:55 ADaii 阅读(698) 评论(0) 推荐(0) 编辑
摘要:
Transform n = Instantiate(newobject,transform.position,transform.rotation) as Transform;Instantiate返回是object 需要强转为 Transform类型 阅读全文
posted @ 2014-07-18 19:56 ADaii 阅读(760) 评论(0) 推荐(0) 编辑 |
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