【12】380. Insert Delete GetRandom O(1)

380. Insert Delete GetRandom O(1)

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  • Difficulty: Medium
  • Contributors: Admin

Design a data structure that supports all following operations in average O(1) time.

  1. insert(val): Inserts an item val to the set if not already present.
  2. remove(val): Removes an item val from the set if present.
  3. getRandom: Returns a random element from current set of elements. Each element must have the same probability of being returned.

Example:

// Init an empty set.
RandomizedSet randomSet = new RandomizedSet();

// Inserts 1 to the set. Returns true as 1 was inserted successfully.
randomSet.insert(1);

// Returns false as 2 does not exist in the set.
randomSet.remove(2);

// Inserts 2 to the set, returns true. Set now contains [1,2].
randomSet.insert(2);

// getRandom should return either 1 or 2 randomly.
randomSet.getRandom();

// Removes 1 from the set, returns true. Set now contains [2].
randomSet.remove(1);

// 2 was already in the set, so return false.
randomSet.insert(2);

// Since 2 is the only number in the set, getRandom always return 2.
randomSet.getRandom();

 Solution:

此题的正确解法是利用到了一个一维数组和一个哈希表,其中数组用来保存数字,哈希表用来建立每个数字和其在数组中的位置之间的映射,对于插入操作,我们先看这个数字是否已经在哈希表中存在,如果存在的话直接返回false,不存在的话,我们将其插入到数组的末尾,然后建立数字和其位置的映射。删除操作是比较tricky的,我们还是要先判断其是否在哈希表里,如果没有,直接返回false。由于哈希表的删除是常数时间的,而数组并不是,为了使数组删除也能常数级,我们实际上将要删除的数字和数组的最后一个数字调换个位置,然后修改对应的哈希表中的值,这样我们只需要删除数组的最后一个元素即可,保证了常数时间内的删除。而返回随机数对于数组来说就很简单了,我们只要随机生成一个位置,返回该位置上的数字即可.

有一些vector的function:.back(), .pop_back()
unordered_map: .count(key)   .erase(key)
求random的公式:
return nums[rand() % nums.size()];
 1 class RandomizedSet {
 2 public:
 3     /** Initialize your data structure here. */
 4     RandomizedSet() {
 5         
 6     }
 7     
 8     /** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
 9     bool insert(int val) {
10         if(hash.find(val) != hash.end()) return false;
11         //if (hash.count(val)) return false;
12         
13         //nums[nums.size()] = val;
14         nums.push_back(val);//vector要用push_back,否则整个container里面是空的
15         hash[val] = nums.size() - 1;
16         return true;
17     }
18     
19     /** Removes a value from the set. Returns true if the set contained the specified element. */
20     bool remove(int val) {
21         //if(hash.find(val) == hash.end()) return false;
22         if(!hash.count(val)) return false;
23         /*
24         int idx = hash[val];
25         hash.erase(val);
26         //int tmp = nums[idx];
27         nums[idx] = nums[nums.size() - 1];
28         //hash相对应也要改
29         hash[nums[nums.size() - 1]] = idx;
30         nums.resize(nums.size() - 1);*/
31         
32         int last = nums.back();//back(): 取vector里最后一个值
33         hash[last] = hash[val];//数字与index的映射:最后一个数字的index改成需删除的数字的index
34         nums[hash[val]] = last;//根据hashmap更改相应index的数值
35         nums.pop_back();//pop_back(): vector里删除最后一个数
36         hash.erase(val);//hashmap里erase(key)
37         
38         return true;
39     }
40     
41     /** Get a random element from the set. */
42     int getRandom() {
43         return nums[rand() % nums.size()];//是%百分号啊亲!
44     }
45 private:
46     vector<int> nums;
47     unordered_map<int, int> hash;
48 };
49 
50 /**
51  * Your RandomizedSet object will be instantiated and called as such:
52  * RandomizedSet obj = new RandomizedSet();
53  * bool param_1 = obj.insert(val);
54  * bool param_2 = obj.remove(val);
55  * int param_3 = obj.getRandom();
56  */

 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
posted @ 2017-02-03 11:54  会咬人的兔子  阅读(143)  评论(0编辑  收藏  举报