08 2013 档案
摘要:public var missile :GameObject; public var noise:int;public var Owner:GameObject;public var Flash:GameObject;public var FlashSize:int = 4;public var fireRate = 0.1f;private var nextFireTime = 0.0;private var timeFlash :int = 0;public var SoundGun:AudioClip[];public var ForceShoot :int = 0;public va.
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摘要:using UnityEngine;using System.Collections;public class PlayerScript : MonoBehaviour { public GameObject cameraObject; public float cameraDistance;//the distance the camera should be palced from the palyer public float cameraHeight;//how heigh the camera should be private float camer...
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摘要:http://docs.poolmanager1.path-o-logical.com/提高性能的不错选择
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