08 2013 档案

摘要:public var missile :GameObject; public var noise:int;public var Owner:GameObject;public var Flash:GameObject;public var FlashSize:int = 4;public var fireRate = 0.1f;private var nextFireTime = 0.0;private var timeFlash :int = 0;public var SoundGun:AudioClip[];public var ForceShoot :int = 0;public va. 阅读全文
posted @ 2013-08-16 18:26 星尘 阅读(990) 评论(0) 推荐(0) 编辑
摘要:using UnityEngine;using System.Collections;public class PlayerScript : MonoBehaviour { public GameObject cameraObject; public float cameraDistance;//the distance the camera should be palced from the palyer public float cameraHeight;//how heigh the camera should be private float camer... 阅读全文
posted @ 2013-08-16 17:38 星尘 阅读(5457) 评论(1) 推荐(0) 编辑
摘要:http://docs.poolmanager1.path-o-logical.com/提高性能的不错选择 阅读全文
posted @ 2013-08-16 17:33 星尘 阅读(406) 评论(0) 推荐(1) 编辑