RBG/YUV/HSV
摘要:
const char fragmentShader_yuv420p[] = { "precision mediump float;\n" "uniform sampler2D Ytex;\n" "uniform sampler2D Utex,Vtex;\n" "varying vec2 vTextu 阅读全文
posted @ 2022-07-05 14:54 邗影 阅读(92) 评论(0) 推荐(0) 编辑
posted @ 2022-07-05 14:54 邗影 阅读(92) 评论(0) 推荐(0) 编辑